go_serialization_benchmarks
bebop
go_serialization_benchmarks | bebop | |
---|---|---|
8 | 28 | |
1,527 | 1,829 | |
- | 2.2% | |
4.4 | 8.8 | |
12 days ago | 17 days ago | |
Go | C# | |
- | Apache License 2.0 |
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go_serialization_benchmarks
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Rob Pike: Gobs of data (2011)
Someone made a benchmark of serialization libraries in go [1], and I was surprised to see gobs is one of the slowest ones, specially for decoding. I suspect part of the reason is that the API doesn't not allow reusing decoders [2]. From my explorations it seems like both JSON [3], message-pack [4] and CBOR [5] are better alternatives.
By the way, in Go there are a like a million JSON encoders because a lot of things in the std library are not really coded for maximum performance but more for easy of usage, it seems. Perhaps this is the right balance for certain things (ex: the http library, see [6]).
There are also a bunch of libraries that allow you to modify a JSON file "in place", without having to fully deserialize into structs (ex: GJSON/SJSON [7] [8]). This sounds very convenient and more efficient that fully de/serializing if we just need to change the data a little.
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1: https://github.com/alecthomas/go_serialization_benchmarks
2: https://github.com/golang/go/issues/29766#issuecomment-45492...
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3: https://github.com/goccy/go-json
4: https://github.com/vmihailenco/msgpack
5: https://github.com/fxamacker/cbor
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6: https://github.com/valyala/fasthttp#faq
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7: https://github.com/tidwall/gjson
8: https://github.com/tidwall/sjson
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Introducing Tempo: low latency, cross-platform, end-to-end typesafe APIs
The bebop definition specifies fixed-width types inside a struct. The format of structs cannot be changed, but there are efficiency gains by omitting all of the indices and header data. It's useless as the root message, but it's small and fast for a benchmark.
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mus-go - the fastest Golang serializer today
Hey everyone! Let me introduce you to mus-go - the fastest Golang serializer today. If you look at benchmarks (https://github.com/alecthomas/go_serialization_benchmarks), you can see that it could be almost twice as fast as its closest "competitor":
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What is the fastest way to encode the arbitrary struct into bytes?
This might be of interest: https://github.com/alecthomas/go_serialization_benchmarks
- 80x improvements in caching by moving from JSON to gob
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gRPC Is Easy to Misconfigure
The protobuf vs msgpack benchmarks are not too bad. Msgpack performs very decently.
https://github.com/alecthomas/go_serialization_benchmarks
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Bebop encoding in Go
Maybe submit a PR against https://github.com/alecthomas/go_serialization_benchmarks? That covers a ton of serialization formats already, so adding your library would be cool and avoid wheel reinvention.
bebop
- FLaNK AI Weekly 18 March 2024
- Fast, Typesafe Binary Serialization
- Bebop v3: a fast, modern replacement to Protocol Buffers
- Bebop introduces JSON-Over-Bebop for fast runtime type validation of raw JSON in JavaScript/TypeScript; faster than Zod and other alternatives
- Bebop introduces JSON-Over-Bebop for fast runtime type validation of raw JSON in Typescript; faster than Zod and other alternatives
- Bebop (Better Protocol Buffers) v2.7.0: watch mode, service streams, improved REPL, and compiler plugins RFC
What are some alternatives?
bebop - bebop wire format in Go
Protobuf - Protocol Buffers - Google's data interchange format
encoding - Go package containing implementations of efficient encoding, decoding, and validation APIs.
Cap'n Proto - Cap'n Proto serialization/RPC system - core tools and C++ library
msgpack - MessagePack is an extremely efficient object serialization library. It's like JSON, but very fast and small.
FlatBuffers - FlatBuffers: Memory Efficient Serialization Library
grpc-web - gRPC for Web Clients
rust_serialization_benchmark - Benchmarks for rust serialization frameworks
msgp - A Go code generator for MessagePack / msgpack.org[Go]
NoProto - Flexible, Fast & Compact Serialization with RPC
go-codec-bench - Benchmark of go binary and text encodings
noVNC - VNC client web application