go_serialization_benchmarks
msgp
go_serialization_benchmarks | msgp | |
---|---|---|
8 | 6 | |
1,570 | 1,801 | |
- | 0.7% | |
8.1 | 7.4 | |
2 months ago | 10 days ago | |
Go | Go | |
- | MIT License |
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go_serialization_benchmarks
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Rob Pike: Gobs of data (2011)
Someone made a benchmark of serialization libraries in go [1], and I was surprised to see gobs is one of the slowest ones, specially for decoding. I suspect part of the reason is that the API doesn't not allow reusing decoders [2]. From my explorations it seems like both JSON [3], message-pack [4] and CBOR [5] are better alternatives.
By the way, in Go there are a like a million JSON encoders because a lot of things in the std library are not really coded for maximum performance but more for easy of usage, it seems. Perhaps this is the right balance for certain things (ex: the http library, see [6]).
There are also a bunch of libraries that allow you to modify a JSON file "in place", without having to fully deserialize into structs (ex: GJSON/SJSON [7] [8]). This sounds very convenient and more efficient that fully de/serializing if we just need to change the data a little.
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1: https://github.com/alecthomas/go_serialization_benchmarks
2: https://github.com/golang/go/issues/29766#issuecomment-45492...
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3: https://github.com/goccy/go-json
4: https://github.com/vmihailenco/msgpack
5: https://github.com/fxamacker/cbor
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6: https://github.com/valyala/fasthttp#faq
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7: https://github.com/tidwall/gjson
8: https://github.com/tidwall/sjson
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Introducing Tempo: low latency, cross-platform, end-to-end typesafe APIs
The bebop definition specifies fixed-width types inside a struct. The format of structs cannot be changed, but there are efficiency gains by omitting all of the indices and header data. It's useless as the root message, but it's small and fast for a benchmark.
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mus-go - the fastest Golang serializer today
Hey everyone! Let me introduce you to mus-go - the fastest Golang serializer today. If you look at benchmarks (https://github.com/alecthomas/go_serialization_benchmarks), you can see that it could be almost twice as fast as its closest "competitor":
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What is the fastest way to encode the arbitrary struct into bytes?
This might be of interest: https://github.com/alecthomas/go_serialization_benchmarks
- 80x improvements in caching by moving from JSON to gob
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gRPC Is Easy to Misconfigure
The protobuf vs msgpack benchmarks are not too bad. Msgpack performs very decently.
https://github.com/alecthomas/go_serialization_benchmarks
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Bebop encoding in Go
Maybe submit a PR against https://github.com/alecthomas/go_serialization_benchmarks? That covers a ton of serialization formats already, so adding your library would be cool and avoid wheel reinvention.
msgp
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What is the fastest way to encode the arbitrary struct into bytes?
For a similar case at MinIO we use messagepack - with tinylib/msgp.
- TinyGo Reflection?
- 80x improvements in caching by moving from JSON to gob
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Are We Wasm Yet - Part 1
You might enjoy https://github.com/tinylib/msgp -- it's all code generation, tiny, and fast.
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Best examples of a Go client
Feel free to compare the Go protobuf lib performance to https://github.com/tinylib/msgp -- the formats are similar enough, especially if you consider that protobuf is essentially a map[uint64]something container.
What are some alternatives?
encoding - Go package containing implementations of efficient encoding, decoding, and validation APIs.
hackpad - The in-browser IDE for Go
bebop - 🎷No ceremony, just code. Blazing fast, typesafe binary serialization.
msgpack - MessagePack is an extremely efficient object serialization library. It's like JSON, but very fast and small.
tinygo - make json.Unmarshal work in tinygo
bebop - bebop wire format in Go
bifrost - Modular networking for Go with pluggable transports, RPC, WebRTC, WebAssembly support.
SerializationBenchmarks - Benchmarking .NET Serialization Performance
gomuks - A Matrix client written in Go.
go-codec-bench - Benchmark of go binary and text encodings
decimal - Arbitrary-precision fixed-point decimal numbers in Go