gms2-physicstoy VS iota

Compare gms2-physicstoy vs iota and see what are their differences.

gms2-physicstoy

A series of coding experiments exploring GameMaker Studio 2 feature "Use Physics" that you can learn from and use as guides. (by LAGameStudio)

iota

Miniature delta time and time dilation library for GameMaker 2022 LTS (by JujuAdams)
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gms2-physicstoy iota
1 2
5 36
- -
0.0 7.3
over 3 years ago about 1 month ago
Yacc Game Maker Language
GNU General Public License v3.0 or later MIT License
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gms2-physicstoy

Posts with mentions or reviews of gms2-physicstoy. We have used some of these posts to build our list of alternatives and similar projects.

iota

Posts with mentions or reviews of iota. We have used some of these posts to build our list of alternatives and similar projects.
  • How to apply room_speed in once instance?
    1 project | /r/gamemaker | 26 Aug 2021
    The good news is that there's a much easier solution: Run a fixed amount of steps per second, regardless of framerate, aka, Fixed Timestep, for that I recommend using iota, it's on github and open-source. Then you can easily decrease the amount of Steps per second, using the set_time_dilation function, iota also has built-in interpolation functions, so even if the amount of steps decreases to a fraction of 60/s, you'll still get a smooth image.
  • Delta time / Time dilation
    1 project | /r/gamemaker | 1 Jun 2021

What are some alternatives?

When comparing gms2-physicstoy and iota you can also consider the following projects:

gamemaker-godot-dictionary - A dictionary for people moving from GM:S to Godot

Scribble - Efficient, internationalized, multi-effects text renderer for GameMaker

UltimateFSM - Struct based Finite state Machine implementation for GameMaker Studio 2.3

Loj-Hadron-Collider - A robust, pixel-perfect collision engine for GameMaker Studio 2.3.

DeepCopy.gml - Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!

GMEdit - A high-end code editor for GameMaker: Studio, GameMaker Studio 2.x, and more!

Coroutines - Coroutines for GameMaker Studio 2.3.6+

SNAP - Data format converters for GameMaker LTS 2022

stitch - A Gamemaker Studio 2 Pipeline Development Kit. A CLI and Node.JS API for creating GMS2 pipelines. Includes cross-project imports, batch-creating/updating sprites and sounds, texture page management, and more.

doLater - Why do now, what you can do later!

dijkstra - Sample with Dijkstra algorithm on Gamemaker.