iota
Miniature delta time and time dilation library for GameMaker 2022 LTS (by JujuAdams)
stitch
A Gamemaker Studio 2 Pipeline Development Kit. A CLI and Node.JS API for creating GMS2 pipelines. Includes cross-project imports, batch-creating/updating sprites and sounds, texture page management, and more. (by bscotch)
iota | stitch | |
---|---|---|
2 | 2 | |
36 | 53 | |
- | - | |
7.3 | 7.7 | |
about 1 month ago | about 2 years ago | |
Game Maker Language | TypeScript | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
iota
Posts with mentions or reviews of iota.
We have used some of these posts to build our list of alternatives
and similar projects.
-
How to apply room_speed in once instance?
The good news is that there's a much easier solution: Run a fixed amount of steps per second, regardless of framerate, aka, Fixed Timestep, for that I recommend using iota, it's on github and open-source. Then you can easily decrease the amount of Steps per second, using the set_time_dilation function, iota also has built-in interpolation functions, so even if the amount of steps decreases to a fraction of 60/s, you'll still get a smooth image.
- Delta time / Time dilation
stitch
Posts with mentions or reviews of stitch.
We have used some of these posts to build our list of alternatives
and similar projects.
What are some alternatives?
When comparing iota and stitch you can also consider the following projects:
Scribble - Efficient, internationalized, multi-effects text renderer for GameMaker
inkjs - A javascript port of inkle's ink scripting language.
gms2-physicstoy - A series of coding experiments exploring GameMaker Studio 2 feature "Use Physics" that you can learn from and use as guides.
STANNcam - An easy to use camera object for Gamemaker studio, with options to change game and GUI resolution independently, and upscale pixelart
Loj-Hadron-Collider - A robust, pixel-perfect collision engine for GameMaker Studio 2.3.
Bento - UI framework for GameMaker
GMEdit - A high-end code editor for GameMaker: Studio, GameMaker Studio 2.x, and more!
SNAP - Data format converters for GameMaker LTS 2022