gluon
Crafting Interpreters
gluon | Crafting Interpreters | |
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14 | 45 | |
3,119 | 8,166 | |
0.9% | - | |
7.6 | 0.0 | |
2 months ago | about 1 month ago | |
Rust | HTML | |
MIT License | GNU General Public License v3.0 or later |
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gluon
- Gluon is a static, type inferred and embeddabble language written in Rust
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Embeddable Scripting Language for Embedded Rust
A colleague of mine used https://github.com/gluon-lang/gluon with great success in our rust projects. Although it probably can't run in a no_std environment.
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loxcraft: a compiler, language server, and online playground for the Lox programming language
Aside from these, if you want some inspiration for a production-grade language built in Rust, you might want to go through the source code of Starlark and Gluon.
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Modules and Imports
Some languages, like Zig and Gluon have an import expression, where the imported symbols are under a local constant's name. Gluon then also supports destructuring, and Zig has had multiple proposals for years about it, none of which are canon. That is, code like this:
- Gluon: A New Node.js Framework to Create Desktop Apps
- Rock v0.2.1, a little native toy language I've made with Rust and LLVM.
- Gluon: A static, type inferred and embeddable language written in Rust
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Fornjot – The world needs another CAD program
This should be a good use-case for rust-based scripting languages, I think.
I loosely followed a project of that kind a while ago, I don't quite remember if it was Gluon [0] or Dyon [1]. Not sure if these are still active, or if another competitor showed up in meantime.
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[0] https://github.com/gluon-lang/gluon
[1] https://github.com/PistonDevelopers/dyon
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Dynamic language extensions for Rust?
Or if you wanted something more Rust-native, you could try Gluon.
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Which scripting languages work well embedded with Rust?
Gluon
Crafting Interpreters
- Crafting Interpreters
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The Top 10 GitHub Repositories Making Waves 🌊📊
Build an Interpreter (Chapter 14 on is written in C)
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Writing a Debugger from Scratch: Breakpoints
I’m guessing you’ll have to work with the scopes in the resolver:
https://github.com/munificent/craftinginterpreters/blob/mast...
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loxcraft: a compiler, language server, and online playground for the Lox programming language
Better open an issue/request wiki edit at https://github.com/munificent/craftinginterpreters/wiki/Lox-implementations
- Gigachad Ken Thomson.
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Show HN: Yaksha Programming Language
I'm late to the party, but I want to say thank you for sharing this. It's inspiring to look at how much you've built and (hopefully) enjoyed the process of building! I'm loving everything -- your site, your language design, your docs, your builtin libraries, your dev tools. Beyond impressive. People like you are the ones who make HN one of my best places on the internet.
For context on where I'm coming from, about two weeks ago I picked up Crafting Interpreters [1] for fun. I'm finding your clear-yet-concise Compiler internals [2] to be particularly compelling reading, and jumping back and forth between those "how this all works" docs and the live example of this language you actually built do a WASM-compiled tree-blowing-in-the-wind animation is just... just wow. So freaking cool!
I also enjoyed reading the comment thread that inspired you to start on Yaksha and seeing how this project has a wholesome start as inspiration-by-programming-hero. I hope you recognize that a few years later you've now ascended from inspiree to inspirer. I also hope you're still having tons of fun building out Yaksha!
[1] https://www.craftinginterpreters.com/
[2] https://yakshalang.github.io/documentation.html#compiler-int...
- Keeping track of returned and break-ed values between code blocks
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How do you start your own programming language?
There are books which will talk you through the process. Crafting Interpreters is highly spoken of; I used Writing an Interpreter in Go, because I like Go. Then there's Compilers: Principles, Techniques, and Tools (the "Dragon Book"). This is considered heavy, but a classic, it's been around since '86.
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Designing a new language
I cannot recommend Crafting Interpreters by Robert Nystrom enough, it covers a lot of the stuff you need to know, completely for free.
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A roadmap to design programming languages
Crafting Interpreters is a fun primer on language design. It has a complete roadmap to build a fairly simple language, twice. There are some topics it won't touch on, like static type systems, but it provides a great introduction so that you can start tinkering and learn by doing.
What are some alternatives?
toolkit-rust
git-internals-pdf - PDF on Git Internals
Rhai - Rhai - An embedded scripting language for Rust.
You-Dont-Know-JS - A book series on JavaScript. @YDKJS on twitter.
protect-endpoints - Authorization extension for popular web-frameworks to protect your endpoints
tinyrenderer - A brief computer graphics / rendering course
duckscript - Simple, extendable and embeddable scripting language.
paip-lisp - Lisp code for the textbook "Paradigms of Artificial Intelligence Programming"
mun - Source code for the Mun language and runtime.
CppCoreGuidelines - The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
rune - An embeddable dynamic programming language for Rust.
30-days-of-elixir - A walk through the Elixir language in 30 exercises.