glsl-language-server VS luau-lsp

Compare glsl-language-server vs luau-lsp and see what are their differences.

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glsl-language-server luau-lsp
1 2
163 171
- -
6.3 9.3
2 months ago 5 days ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

glsl-language-server

Posts with mentions or reviews of glsl-language-server. We have used some of these posts to build our list of alternatives and similar projects.

luau-lsp

Posts with mentions or reviews of luau-lsp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-07.
  • Northlight makes Alan Wake 2 shine
    3 projects | news.ycombinator.com | 7 Nov 2023
    That's not it, I mean the "declare" statements that aren't even listed in the grammar, but are needed to give the type checker information about C API exports. The analyzer even hardcodes a bunch of them.

    luau-lsp for example ships this globalTypes.d.lua file[1] for Roblox development and let's you configure your own.

    [1]: https://github.com/JohnnyMorganz/luau-lsp/blob/4b7872349d9b8...

  • Ask HN: Looking for platforms, other than Roblox, that have adopted Luau
    6 projects | news.ycombinator.com | 20 Oct 2023
    I use Luau in my games and tools [1], and I recommend it. While I can't speak to transitioning to it from Lua, since I didn't do that, I can say that it's fast, stable, sandboxing just works (important for your use case), and it's very well supported and regularly updated.

    For context, I first started using Luau as an experimental hack by integrating it with Unity. I mostly just wanted fast and simple hot reloading. I found myself writing more and more of it, and now I'm writing most of my code in it.

    VS Code support is pretty good via the luau-lsp language server [2]. Type support for certain code patterns isn't great yet, but there are RFCs to improve this.

    They're also quietly working on native code gen and JIT support, e.g. this PR from a few hours ago [3].

    Overall, recommended! You're not crazy.

    [1] https://twitter.com/kineticpoet

    [2] https://github.com/JohnnyMorganz/luau-lsp

    [3] https://github.com/Roblox/luau/pull/1076

What are some alternatives?

When comparing glsl-language-server and luau-lsp you can also consider the following projects:

ltex-ls - LTeX Language Server: LSP language server for LanguageTool :mag::heavy_check_mark: with support for LaTeX :mortar_board:, Markdown :pencil:, and others

luauDec - Decompiler for luau (https://luau-lang.org/)

cquery - C/C++ language server supporting multi-million line code base, powered by libclang. Emacs, Vim, VSCode, and others with language server protocol support. Cross references, completion, diagnostics, semantic highlighting and more

warframe-luau-dump - dumped luau warframe scripts (2024.02.16.17.13)

nvim-lspconfig - Quickstart configs for Nvim LSP

lua-language-server - A language server that offers Lua language support - programmed in Lua

verible - Verible is a suite of SystemVerilog developer tools, including a parser, style-linter, formatter and language server

corona - Solar2D Game Engine main repository (ex Corona SDK)

ccls - C/C++/ObjC language server supporting cross references, hierarchies, completion and semantic highlighting

Language-Server - Experimental LSP suite for Pluto, a Lua dialect, with linting and completions.

luau - A fast, small, safe, gradually typed embeddable scripting language derived from Lua