glew-cmake VS TabGraph

Compare glew-cmake vs TabGraph and see what are their differences.

glew-cmake

GLEW(https://github.com/nigels-com/glew, source updated nightly) with Cmake and pre-generated sources (by Perlmint)

TabGraph

Simple Scenegraph featuring Physically Based Rendering (by Gpinchon)
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glew-cmake TabGraph
4 4
226 0
- -
6.9 0.0
4 months ago 4 months ago
C C++
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

glew-cmake

Posts with mentions or reviews of glew-cmake. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-11.
  • Felt Cute, Might git rm --rf
    3 projects | dev.to | 11 Aug 2023
    glew (which needs a CMake-wrapped downstream mirror to completely automate the build hooks), from https://github.com/Perlmint/glew-cmake
  • CMake can't find GLEW
    2 projects | /r/learnprogramming | 20 Feb 2023
    cmake_minimum_required(VERSION 3.16) project(P1_PR) add_executable(P1_PR src/main.cpp ) find_package(GLFW QUIET) if(NOT GLFW_FOUND) message(STATUS "GLFW not found, fetching from GitHub...") include(FetchContent) FETCHCONTENT_DECLARE( GLFW GIT_REPOSITORY https://github.com/glfw/glfw/ GIT_TAG 3.3.8 ) FetchContent_GetProperties(GLFW) if (NOT GLFW_POPULATED) set(FETCHCONTENT_QUIET NO) FetchContent_Populate(GLFW) set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) set(BUILD_GAMES OFF CACHE BOOL "" FORCE) add_subdirectory(${glfw_SOURCE_DIR} ${glfw_BINARY_DIR}) endif() endif() find_package(GLEW QUIET) if(NOT GLEW_FOUND) message(STATUS "GLEW not found, fetching from GitHub...") include(FetchContent) FETCHCONTENT_DECLARE( GLEW GIT_REPOSITORY https://github.com/Perlmint/glew-cmake GIT_TAG glew-cmake-2.2.0 ) FetchContent_GetProperties(GLEW) if (NOT GLEW_POPULATED) set(FETCHCONTENT_QUIET NO) FetchContent_Populate(GLEW) set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) set(BUILD_GAMES OFF CACHE BOOL "" FORCE) add_subdirectory(${glew_SOURCE_DIR} ${glew_BINARY_DIR}) endif() endif() target_include_directories(${PROJECT_NAME} PRIVATE ${GLFW_SOURCE_DIR} PRIVATE ${GLEW_SOURCE_DIR} ) target_link_libraries(${PROJECT_NAME} glfw glew32 opengl32 gdi32 glm ) target_compile_features(${PROJECT_NAME} PRIVATE cxx_std_20)
  • Using CMake on Mac, GLEW builds successfully but doesn't let me include ? On Linux, this is not an issue ?
    1 project | /r/opengl | 27 Feb 2022
  • How do I get OpenGL working in a c++ vscode project?
    6 projects | /r/opengl | 3 Jun 2021
    I did it by using CMake and simply linking my executable with glew-cmake.

TabGraph

Posts with mentions or reviews of TabGraph. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-03.

What are some alternatives?

When comparing glew-cmake and TabGraph you can also consider the following projects:

glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.

opengl-imgui-cmake-template - 👾 template repo for getting started with opengl together with imgui using cmake

sdlbox - Quick template/proof-of-concept for building and using SDL3 to define a basic cross-platform OpenGL application using cmake

crunch - Advanced DXTc texture compression and transcoding library

Basilisk

Crunch2 - Advanced DXTc texture compression and transcoding library. Fork of crunch.

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

SDL - Simple Directmedia Layer

axl.gl - A cross-platform C++ graphics library.