TabGraph
Simple Scenegraph featuring Physically Based Rendering (by Gpinchon)
axl.gl
A cross-platform C++ graphics library. (by Defalt8)
TabGraph | axl.gl | |
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4 | 6 | |
0 | 1 | |
- | - | |
0.0 | 2.9 | |
4 months ago | over 2 years ago | |
C++ | C++ | |
Apache License 2.0 | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
TabGraph
Posts with mentions or reviews of TabGraph.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-06-03.
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How do I get OpenGL working in a c++ vscode project?
Here you can find my toy engine, the CMakeLists may be a bit of a mess though, I am kind of a beginner when it comes to using CMake, but the idea is to let CMake generate the Visual Studio files and folders architectures on its own, it's a very powerful tool, very useful if you ever want to go cross-platform.
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Created wavefront obj file loader for triangles only. Sadly this is my last upload for a while. I can't work for a week or a month. Anyway keep on creating.
What do you mean by "triangles only" ? Triangulating arbitrarily sized polygons in wavefront formats is pretty simple, here is how I do it (I have to redo this code as it's a mess but you get the idea)
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glTexStorage2D and compressed textures
If you are interrested, you can find my code here, be warned though : it's a mess 😅
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Is there a library that rotates/translates your camera from mouse input?
Here is how to compute rotation from Yaw Pitch Roll once you got that you can simply use mouse X, Y as Yaw, Pitch
axl.gl
Posts with mentions or reviews of axl.gl.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-12-05.
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What's some github repo to take a look at to get a grasp of real-world C++?
axl.gl
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There has been a lot of library restructuring and redesigning the past months.
As for axl.gl, I will be coming back to update it once I'm done with axl.ge. Since most of the implementations are from axl.gl, it won't be hard to upgrade it.
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Seeking a C++ Library For Notepad-esque Text Editing Functionality (for integrating into a larger program)
I have been working on this opengl based C++ library. axl.gl but moved on to axl.ge which is targeted to be a light weight game engine. The thing is the fully functional textinput class you are looking for is in axl.ge. 13MB source size. Freetype2 takes most of the space
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Making a game in C++
If you are looking for a simple library then check out this axl.gl. It's a beta work in progress. But it is enough for making games from scratch. I am also redesigning a new one specialized for 2D axl.GE2D
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Finally made something useful with my library. This is great for screen recording.
I used axl.gl library.
- Is there a library that rotates/translates your camera from mouse input?