bluepad32
ESP32-BLE-Gamepad
bluepad32 | ESP32-BLE-Gamepad | |
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6 | 25 | |
- | 950 | |
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- | 6.4 | |
- | 8 days ago | |
C++ | ||
- | GNU General Public License v3.0 or later |
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bluepad32
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Unijoysticle C64: Bluetooth gamepad for Commodore 64/128
and more (See complete list here: https://gitlab.com/ricardoquesada/bluepad32/-/blob/main/docs/supported_gamepads.md )
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Arduino steering wheel for playstation
Or here: https://gitlab.com/ricardoquesada/bluepad32
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Connect a PS3 or PS4 controller to an Arduino Nano 33 IoT
Ah I see! The "Gamepad" example does that. You can copy paste the few functions and setup lines into your code and in your loop put a time variable if clause in there that executes every 10ms or so and do the update() etc stuff. And with that you can query the inputs and do stuff with it. Difficult part for me was to flash on the Nina coprocessor: https://gitlab.com/ricardoquesada/bluepad32/-/blob/main/docs/plat_nina.md
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How to connect 8BitDo using Arduino?
I'm trying to use an 8BitDo with my Arduino based project but I can't find a good starting point. So far I've found ESP32-BLE-Gamepad which enables an ESP32 to emulate a gamepad but not connect to one and bluepad32 which supports the controller but is based on esp-idf.
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Using an Xbox One controller to drive my robot!?
https://gitlab.com/ricardoquesada/bluepad32/-/tree/main it seems to be working without arduino
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ELI5 : What is Bluepad32 ?
I’m trying to connect a BT gamepad to an ESP32, and it seems that Bluepad32 would do exactly that.
ESP32-BLE-Gamepad
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esp32 xbox controller?
Trying to find premade code to make an xbox style controller for Steam. I have looked into it before but what I found isn't exactly clear. https://github.com/lemmingDev/ESP32-BLE-Gamepad This was the code I found but I don't understand what they define as a "hat" and how you're supposed to get 128 buttons.
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Cursed Arduino mod
Conveniently, I had a spare ESP32 board sitting in a drawer (which is not an Arduino and technically makes the title of this post innacurate, I know), and a quick Google search showed that some legendary human being had already done the hard work of writting an Arduino library to create Bluetooth wireless gamepads on ESP32. The stage was set!
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Cigar Box Bluetooth Page Turner
Absolutely! It's quite a bit more complicated, but someone else has already put their code on GitHub for one: https://github.com/lemmingDev/ESP32-BLE-Gamepad
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DIY Joycons
I simply want the controller to be able to function as a single full-fledged controller (with all the buttons of a regular controller) but also have the functionality of being split into two smaller/simpler controllers. For a smaller handheld, I was able to create a simple bluetooth controller using an ESP32-WROOM-32 and the ESP32-BLE-Gamepad library by lemmingDev.
- Bluetooth arcade controller board with 20+ inputs?
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Wired to wireless gamepad using ESP32
Googling ESP32 Bluetooth game pad shows that there are libraries so I assume it's possible.
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Connecting controller through steam
I used the ESP32-BLE-Gamepad library and changed up the flight controller example code slightly. I’d appreciate any advice, thanks!
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has anybody made a game controller thats natively supported on android? what libraries are recommeded
Yes, with an ESP32 and the Bluetooth LE Gamepad library.
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First ever Bluetooth Clone Hero controller?
This is the library I used.
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Controlling an ESP32-C3 through gamepad
Have you looked at this one? https://github.com/lemmingDev/ESP32-BLE-Gamepad
What are some alternatives?
NimBLE-Arduino - A fork of the NimBLE library structured for compilation with Arduino, for use with ESP32, nRF5x.
esp-idf-arduino-bluepad32-template
bluepad32 - Bluetooth gamepad, mouse and keyboard support for ESP32 and PicoW
ps5-esp32 - Use a ps5 controller with an esp32
ESP32-BLE-Mouse - Bluetooth LE Mouse library for the ESP32 (Arduino IDE compatible)
bluepad32-arduino - Bluepad32 for Arduino NINA-W10 boards
ESP32-BLE-Keyboard - Bluetooth LE Keyboard library for the ESP32 (Arduino IDE compatible)
arduino-n64-controller-library - Arduino N64 Controller Library
rr_controller
antimicro - [NOT maintained anymore] Graphical program used to map keyboard buttons and mouse controls to a gamepad. Useful for playing games with no gamepad support