gio-x VS monte-carlo-pi

Compare gio-x vs monte-carlo-pi and see what are their differences.

gio-x

Mirror of the Gio x repository (https://git.sr.ht/~whereswaldon/gio-x) (by gioui)
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gio-x monte-carlo-pi
2 2
43 1
- -
7.9 0.0
15 days ago over 1 year ago
Go Go
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gio-x

Posts with mentions or reviews of gio-x. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-17.
  • Open source bounty for WebView
    2 projects | /r/remotegolang | 17 Dec 2021
  • Which GUI platform and why?
    11 projects | /r/golang | 22 Jul 2021
    I know that it's very complex. I think we don't even have a video codec written in Golang. I don't know what MPV is, but I'll take a look. My point is that some features that seem "basic" (comparing to JS/HTML) don't exist in Gio. The video is one of them, it's easy to create a `` on browsers. But, I most want the `blur` and `drop-shadow` features, but I don't know how to implement them. I'm still using Gio, and I'm also trying to add some features (the latest one that I'm working on is to implement [File Dialog](https://github.com/gioui/gio-x/pull/3), for Windows/WASM/Android). I hope that someday Gio implements most features that browsers (JS) have. :P

monte-carlo-pi

Posts with mentions or reviews of monte-carlo-pi. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-22.
  • Ebitengine v2.4.0 released - Truly pure Go for Windows, DirectX performance improvement, etc.
    1 project | /r/golang | 1 Sep 2022
    Thank you for all the hard work! I used Ebitengine to build a simple visual element to a monte carlo simulation and really enjoyed it. I keep wanting to use it to make a video game with my kids but never seem to find the time. One day.
  • Which GUI platform and why?
    11 projects | /r/golang | 22 Jul 2021
    +1 for Fyne. I've used Ebiten to create a graphical monte carlo simulation to estimate pi and really enjoyed it. But if the OP specifically mentioned Fyne, it sounds like they are looking for something with a bunch of built-in widgets which Ebiten doesn't have (to my knowledge) as it is focused strictly on 2d game dev.

What are some alternatives?

When comparing gio-x and monte-carlo-pi you can also consider the following projects:

giu - Cross platform rapid GUI framework for golang based on Dear ImGui.

gotk3-layershell - Gotk3 addon module that provides gtk_layer_shell compatibiility

nucular - GUI toolkit for go

sabnzbd - SABnzbd - The automated Usenet download tool

Wails - Create beautiful applications using Go

gio - Mirror of the Gio main repository (https://git.sr.ht/~eliasnaur/gio)

winlamb - A lightweight modern C++11 library for Win32 API, using lambdas to handle Windows messages.

gowebview - Simple WebView for Golang, avoiding CGO for Windows.