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gotk3 together with gotk3-layershell. Because almost all of my projects are aimed at sway / Wayland.
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Stream
Stream - Scalable APIs for Chat, Feeds, Moderation, & Video. Stream helps developers build engaging apps that scale to millions with performant and flexible Chat, Feeds, Moderation, and Video APIs and SDKs powered by a global edge network and enterprise-grade infrastructure.
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gotk3 together with gotk3-layershell. Because almost all of my projects are aimed at sway / Wayland.
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I write native Windows stuff sometimes, and I use Windigo, which I wrote based on my WinLamb C++ lib. It's a GUI system over raw Win32, so this has the disadvantage that you'll have to learn some Win32... but it has the advantage that you have the unleashed power of Win32 at your fingertips.
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I write native Windows stuff sometimes, and I use Windigo, which I wrote based on my WinLamb C++ lib. It's a GUI system over raw Win32, so this has the disadvantage that you'll have to learn some Win32... but it has the advantage that you have the unleashed power of Win32 at your fingertips.
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Id suggest Wails if you want a standalone window or directly embed any fronted framework with go:embed into the binary. If browser tab is good enough. Svelte works very well for me. Nothing beats html/css/js in terms of gui design in the go world imho...
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+1 for Fyne. I've used Ebiten to create a graphical monte carlo simulation to estimate pi and really enjoyed it. But if the OP specifically mentioned Fyne, it sounds like they are looking for something with a bunch of built-in widgets which Ebiten doesn't have (to my knowledge) as it is focused strictly on 2d game dev.
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InfluxDB
InfluxDB – Built for High-Performance Time Series Workloads. InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.
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One option to consider is just running an http server locally and using the browser as your interface (along the lines of what sabnzbd does). Considering how go pretty much gives you everything out of the box to run a Web server, this approach has some virtues, though it may confuse nontechnical users.
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I'm using giu. Personally, I just like the way it looks and is easy to use.
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I know that it's very complex. I think we don't even have a video codec written in Golang. I don't know what MPV is, but I'll take a look. My point is that some features that seem "basic" (comparing to JS/HTML) don't exist in Gio. The video is one of them, it's easy to create a `` on browsers. But, I most want the `blur` and `drop-shadow` features, but I don't know how to implement them. I'm still using Gio, and I'm also trying to add some features (the latest one that I'm working on is to implement [File Dialog](https://github.com/gioui/gio-x/pull/3), for Windows/WASM/Android). I hope that someday Gio implements most features that browsers (JS) have. :P