gideros VS lua

Compare gideros vs lua and see what are their differences.

lua

Godot lua API [Moved to: https://github.com/WeaselGames/godot_luaAPI] (by WeaselGames)
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gideros lua
4 3
546 74
0.7% -
9.1 0.0
26 days ago over 1 year ago
C C++
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gideros

Posts with mentions or reviews of gideros. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-05.

lua

Posts with mentions or reviews of lua. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-10.

What are some alternatives?

When comparing gideros and lua you can also consider the following projects:

Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.

godot-open-rpg - Learn to create turn-based combat with this Open Source RPG demo ⚔

q3lite - Q3lite, an OpenGL ES port of Quake III Arena for embedded Linux systems.

godot_luaAPI - This is a Godot addon that adds Lua API support via GDScript, C# or GDExtension. Importantly this is NOT meant to be a replacement for or alternative to GDScript. This addon provides no functionality to program your game out of the box. This addon allows you to create custom Modding API's in a sandboxed environment. You have control of what people can and can not do within that sandbox.

etlegacy - ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.

godot-lua-pluginscript - Godot PluginScript for the Lua language, currently based on LuaJIT's FFI

godot_box2d - A C++ module that integrates the Box2D library with the Godot game engine by providing nodes for standard Box2D objects.

serial_port - A godot module support serial port communication.