gg
processing
gg | processing | |
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14 | 456 | |
4,280 | 6,448 | |
- | 0.1% | |
0.0 | 0.0 | |
5 months ago | 5 months ago | |
Go | Java | |
MIT License | GNU General Public License v3.0 or later |
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gg
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I wrote a tool in Go to write Sequence Diagrams in Go
The author explicitly says:
> You don't need to download any dependencies such as plantUML or Graphviz, which is what most of the tools out there require and what was also my motivation to start this project. go-uml is using a 2D graphics engine written 100% in Go https://github.com/fogleman/gg
So no, this is not a solution for these requirements.
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Golang library similar to Python's pillow
I really like the [fogleman/gg](https://github.com/fogleman/gg) package for image manipulation, it is pure Go and has many functions to draw and manipulate images.
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Creating Dynamic Shipping Labels
you can try something like: https://github.com/fogleman/gg to create such images from templates
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Imagor - fast, Docker-ready image processing server written in Go and libvips, with Thumbor URL syntax
I've always used the GG library for my image processing needs, and I've heard of libvips somewhere before (likely from the Node.js world) but didn't know it had a Go port/wrapper. :) I'll definitely check that out as well
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Rotate Text on Image
what library are you using? I recommend this one.
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Trying out some new generative techniques with Go.
Mainly, the standard library and my favorite gg.
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Processing equivalent in GoLang
Have you been hit by https://github.com/fogleman/gg/issues/85 when writing your book?
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Ebiten now supports Nintendo Switch™!
It does relatively little, and that's the point! It works really well when you combine it with other packages; I find it plays very well with fogleman/gg, but your objectives may differ. The dev is very responsive and helpful (even if I don't understand their tweets).
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Putting Text on an Image with Golang
That piece of code makes all the magic. With the help of Fogleman library manipulating images in Go is a breeze. Let's check what this is doing:
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Looking for help on how to do image manipulation for Discord bots in GO
The base image package doesn't have text rendering functions. It would probably be easier to use a higher level library like https://github.com/fogleman/gg
processing
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Our tools shape our selves
reply
I disagree. There are so many creative tools that are now online that you can access from your browser that were not envisioned in the original web. It is obviously true that not EVERY website is about creation (but to expect that seems unreasonable?), but even Wikipedia is a collaborative project.
Examples include products from big vendors like Adobe's Photoshop, to smaller products like SketchUp, to more indy generative art tools like https://processing.org and Strudel (https://news.ycombinator.com/item?id=39924210).
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Let's compile like it's 1992
Would processing[0] be a good fit? It's designed to be easy to use and learn but powerful enough for professional use. Very quick to get cool stuff moving on a screen and the syntax is Java with a streamlined editing environment.
[0] https://processing.org/
- VVVV – A Hybrid Visual/Textual Development Environment
- Random Animations
- Penrose – Penrose
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Program a "Weakest link" for myself IRL game
I would personally use the language Processing. It's the one I use the most. And it's relatively easy to start drawing text, squares, and do other kinds of things. (It's kind of like java, but without all the boilerplate code)
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Turbo Pascal Turns 40
Processing (P5) had this: you can select any string of text in its IDE anl search for it in the docs, and if it's one of the built-in functions or constants it will open the associated static html page that came installed with the software, so no internet nor server required. And despite being offline you can still navigate the docs too. This feels a lost basic skill in static site generation these days.
It was the only creative coding framework that had complete, offline documentation like that at the time I might add. OpenFrameworks is still mostly autogenerated stubs for example.
IMO it was one of the things that gave Processing an edge in educational contexts over all alternatives. I was pretty sad to see p5.js not fully continue that tradition and require that you go online to read the docs, and that it's not a static website but that text is rendered with javascript when you open it (still complete and with examples though).
https://processing.org/
https://p5js.org/
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Ben Fry Resigns from the Processing Foundation
Processing is very cool, especially if you like graphics.
https://processing.org/
Processing is a flexible software sketchbook and a language for learning how to code. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology. There are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning and prototyping.
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Arduino raises $22M Series B round
And it's not even their IDE. They just slapped some AVR compilers into Processing
https://processing.org/
- Što dati djetetu da uči/radi?
What are some alternatives?
canvas - Cairo in Go: vector to raster, SVG, PDF, EPS, WASM, OpenGL, Gio, etc.
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
img - A selection of image manipulation tools
manim - A community-maintained Python framework for creating mathematical animations.
go-opencv - Go bindings for OpenCV / 2.x API in gocv / 1.x API in opencv
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
go-cairo - Go binding for the cairo graphics library
kaboom.js - 💥 JavaScript game library
go-nude - Nudity detection with Go.
openrndr - OPENRNDR. A Kotlin/JVM library for creative coding, real-time and interactive graphics
pigo - Fast face detection, pupil/eyes localization and facial landmark points detection library in pure Go.
love - LÖVE is an awesome 2D game framework for Lua.