gfr
imgui_sdl
gfr | imgui_sdl | |
---|---|---|
1 | 3 | |
61 | 163 | |
- | - | |
0.0 | 2.2 | |
over 2 years ago | over 2 years ago | |
C++ | C++ | |
Apache License 2.0 | MIT License |
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gfr
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Wiki page that lists potential reasons why you're getting a Device Lost error
I am using this on Stadia for my job: https://github.com/googlestadia/gfr , it should work on PC too, this can be better in some situations and works on AMD too.
imgui_sdl
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Is it possible to use dear imgui library without rewriting my whole rendering process to opengl?
Someone did write a backend that is SDL2/imgui, but even they say go with DX11 or opengl as the software rendering has performance and artifact issues.
- Is there SDL2 ready to use dialogs/controls?
- Using dear imgui with SDL2
What are some alternatives?
apitrace - Tools for tracing OpenGL, Direct3D, and other graphics APIs
implot - Immediate Mode Plotting
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
nuklear
harfbuzz - HarfBuzz text shaping engine
imgui-sfml - Dear ImGui backend for use with SFML
imgui_markdown - Markdown for Dear ImGui
nuklear - A single-header ANSI C immediate mode cross-platform GUI library
meshlete - Chop 3D objects to meshlets
fx - fx is a workspace tool manager. It allows you to create consistent, discoverable, language-neutral and developer friendly command line tools.
video-compare - Split screen video comparison tool using FFmpeg and SDL2
ProcDump-for-Linux - A Linux version of the ProcDump Sysinternals tool