gb-studio
hUGEDriver
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gb-studio | hUGEDriver | |
---|---|---|
126 | 4 | |
8,121 | 50 | |
- | - | |
9.8 | 5.7 | |
about 15 hours ago | 4 months ago | |
C | Assembly | |
MIT License | - |
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gb-studio
- GB Studio: Slopes in Platform Scenes
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Not only Unity...
GB-Studio (MIT/C) https://github.com/chrismaltby/gb-studio
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What’s up with people pretending to die after drinking the grimace shake?
I doubt it was intentional. They hired a studio to make a retro style game and they probably just happened to hire one specializing in gb development. There's a lot of good tools now like https://www.gbstudio.dev/
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How to Manage Technical Debt 📉
👾 Software - GB Studio. I spent a large part of my childhood playing Tetris and Micro Machines on my Gameboy. Now anyone can create Gameboy games with a drag-and-drop editor.
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Best source for writable carts for homebrew?
Very cool! Maybe you can make a pixel art style portfolio of your work that runs on a GB cart and a rom to share around? Do you know about GBStudio?
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Grimace birthday game
No, it's an actual game boy game built using GB Studio, that's the point, that it's compatible with any device capable of running GB games, including original hardware! :)
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GB Studio: Drag and drop retro game creator for GameBoy
It actually does interpret bytecode, you can see the opcode definitions here https://github.com/chrismaltby/gb-studio/blob/1f995a976bd3aa...
The trick is that a lot of the heavier stuff is implemented in assembly and this is mostly used for lighting scripting (from what I understand).
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Learn to code
Me when gameboy studio exists: https://www.gbstudio.dev/
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any resources for expanding on ECS?
If you ever want to just play around with gameboy stuff, GB Studio is much simpler, but only supports building certain types of games, since it's a no-coding kind of thing.
hUGEDriver
- Console-Based Music Tools (Gameboy-Centric)
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What software do you recommend me to start making retro videogame music?
For Game Boy, there's HUGETracker.
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Making a GB game, any tips on making music for it?
This video (plus the next part in the playlist) has an intro to creating music using GBDK and GBT Player https://www.youtube.com/watch?v=7l93RP986Zo I gather that hUGEtracker and hUGEdriver https://github.com/SuperDisk/hUGEDriver are the new preferred music tools with GBT player https://github.com/AntonioND/gbt-player being an older, more complex option (I haven't used them enough to form an opinion).
What are some alternatives?
gbdk-2020 - An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
trackerboy - Game Boy / Game Boy Color music tracker
pokered - Disassembly of Pokémon Red/Blue
hUGETracker - The music composition suite for the Nintendo Game Boy
mgbdis - Game Boy ROM disassembler with RGBDS compatible output
mmlgb - MML to Game Boy parser and driver
pvsneslib - PVSnesLib : A small, open and free development kit for the Nintendo SNES
hUGEBuild - refactoring of a hUGEDriver, make it work with new SDCC and GBDK-2020 library
awesome-gbdev - A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.
GB-8 - A simple Chip-8 interpreter for the Nintendo Gameboy Color.
gbdk-go - Experimental Go binding for GBDK(GameBoy Development Kit). You can develop GameBoy software using Go!
Carillon_Editor-for-GBDK - Carillon Editor for GBDK