gb-ctr
Game Boy: Complete Technical Reference (by Gekkio)
blarggs-test-roms
Blarggs Reproducible Gameboy Test Roms (by crzysdrs)
gb-ctr | blarggs-test-roms | |
---|---|---|
6 | 1 | |
308 | 3 | |
- | - | |
6.8 | 5.4 | |
16 days ago | 25 days ago | |
Typst | Assembly | |
Creative Commons Attribution Share Alike 4.0 | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gb-ctr
Posts with mentions or reviews of gb-ctr.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-12.
-
Documentation for cycle accurate Game Boy CPU
Gekkio's GB-CTR is a good reference of the SM83 (Gameboy CPU) with access pattern withM cycle accuracy. The GB-research repo by the same author also contains a lot of information.
-
Need help with CPU swap of Game Boy Pocket
In case you're interested in the precise pinout, see Appendix D in gb-ctr: https://github.com/Gekkio/gb-ctr
-
Game Boy PPU Pixel Pipeine
Does anyone know of good documentation beyond: - Pan Docs - The Cycle-Accurate Game Boy Docs - Complete Technical Reference - Nitty Gritty Gameboy Cycle Timing
-
Best documentation for the details?
The thing about the Game Boy (or most consoles, really, but especially the Game Boy since it uses a custom CPU) is that we don't know all the details. People have had to reverse engineer it to figure stuff out. /u/gekkio is one of the people doing that work, and his technical reference and test suite are the (ongoing) results of that.
-
Need some guidance about how to start
This is a great resource: the complete technical reference.
blarggs-test-roms
Posts with mentions or reviews of blarggs-test-roms.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-15.
-
Best documentation for the details?
For actual documentation, you probably know the pandocs, but there are a lot of more specific information in the docs linked in their references, especially the cycle-accurate GB docs, the GB complete technical reference by Gekkio. You can also check the source code of the relevant test roms, like the Blargg’s test roms for more general behaviour and the MooneyeGB test suite for more specific things.
What are some alternatives?
When comparing gb-ctr and blarggs-test-roms you can also consider the following projects:
MagenBoy - GameBoy and GameBoy Color emulator written in Rust
mooneye-test-suite - Mooneye Test Suite is a suite of Game Boy test ROMs
gb-test-roms - Collection of Game Boy test roms.
pandocs - The single, most comprehensive Game Boy technical reference.
giibiiadvance - A GB, GBC and GBA emulator with GB Camera support.
gb-research - Game Boy hardware research
pandocs - The infamous Pan Docs historical document: the single, most comprehensive Game Boy technical reference.
DMG-CPU-Inside - Reverse-engineered schematics for DMG-CPU-B
metroboy - A repository of gate-level simulators and tools for the original Game Boy.
gb-ctr vs MagenBoy
blarggs-test-roms vs mooneye-test-suite
gb-ctr vs gb-test-roms
blarggs-test-roms vs pandocs
gb-ctr vs pandocs
blarggs-test-roms vs giibiiadvance
gb-ctr vs mooneye-test-suite
gb-ctr vs gb-research
gb-ctr vs pandocs
gb-ctr vs DMG-CPU-Inside
gb-ctr vs metroboy
gb-ctr vs giibiiadvance