gallery VS Uno Platform

Compare gallery vs Uno Platform and see what are their differences.

gallery

Flutter Gallery was a resource to help developers evaluate and use Flutter (by flutter)

Uno Platform

Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported. (by unoplatform)
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gallery Uno Platform
44 130
6,088 8,393
- 1.6%
0.0 10.0
3 months ago about 16 hours ago
Dart C#
BSD 3-clause "New" or "Revised" License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gallery

Posts with mentions or reviews of gallery. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-17.
  • Dart 3.1 and a retrospective on functional style programming in Dart
    7 projects | news.ycombinator.com | 17 Aug 2023
    I was pessimistic about flutter 4 years ago but rechecked it recently (learning right now) and IMO it's really good user/developer proposition these days. They resolved most of issues on mobile devices and desktops - only web version still off but once wasmGC is ready (hopefully this year) probably things will improve.

    Best way for developer elevator pitch just download few flutter apps and see how you like the experience:

    1. wonderous - https://flutter.gskinner.com/wonderous/

    2. flutterflow (low code + gui editor for flutter) - https://https://flutterflow.io/

    3. appflowy (notion alternative) - https://appflowy.io/

    4. flutter gallery (official flutter kitchen sink) -

    Android (Google Play Store, .apk) - https://play.google.com/store/apps/details?id=io.flutter.dem...

    web (gallery.flutter.dev) - https://gallery.flutter.dev/

    macOS (.zip) - https://github.com/flutter/gallery/releases/latest

    5. official material 3.0 demo - https://flutter.github.io/samples/web/material_3_demo/#/

  • Jitsi Meet Flutter SDK
    11 projects | news.ycombinator.com | 13 Aug 2023
    I recommend to checkout and play with material 3.0 demo (just keep in mind this is web version will have even better when using native compiled version on mobile or desktop):

    https://flutter.github.io/samples/web/material_3_demo/#/

    4) Try web flutter gallery to see numerous app samples (more complex) and widgets

    https://gallery.flutter.dev/#/

    again even better to download mobile or desktop version that there is in app store:

    play store: https://play.google.com/store/apps/details?id=io.flutter.dem...

    macos dmg (.zip): https://github.com/flutter/gallery/releases/latest

    I tried both macos flutter gallery and on iOS and surpassingly is pretty good these days and smooth and feel native - even text selection works these days, moving cursor with long press on keyboard space etc. Occasionally was more difficult to dismiss keyboard on iOS and back/next mouse keys or touchpad gestures didn't work on macOS flutter gallery. But overall I'm quite satisfied and surprised comparing how it looked 4 years ago.

  • Just Normal Web Things
    3 projects | news.ycombinator.com | 5 Aug 2023
    I remember the first time when I looked at the Flutter Gallery and was surprised at how things felt just broken in a web browser, for example: https://gallery.flutter.dev (I think it was the Reply example in particular)

    Ctrl + click or middle mouse button didn't work on links, right click didn't work, selecting and copying text didn't work, inspect element didn't work (due to how the technology is built), even attempting to zoom the page did nothing.

    This article does ring true both because of that experience, as well as some of the SPA implementations I've seen even with more conventional technologies.

  • Future of Adblocking Arms Race
    1 project | /r/webdev | 9 Jul 2023
    Google Docs. Figma. Any Flutter app like https://gallery.flutter.dev/. Short answer, they're really not handling accessibility.
  • Tauri vs Flutter
    4 projects | /r/rust | 22 Jun 2023
    Even when you did that, scrolling was completely wrong. The web simply doesn’t expose primitives from which you can build native-feel scrolling, and the best you can manage on precise touchpads (that is, all laptops now) will normally feel terrible, and lack things like inertia which are rather important. https://gallery.flutter.dev/, for example, scrolls less than half as fast as it should, and lacks inertia. (… and renders text in the wrong font, and doesn’t do links at all where it obviously should, and uses scrollbars that behave all wrong quite apart from being overlay which my native aren’t, and get typing emoji wrong, and… and… seriously, it’s just a litany of awfulness.)
  • Flutter Web: A Fractal of Bad Design
    2 projects | news.ycombinator.com | 5 May 2023
    Oh wow. I had thought the claim that they were not producing any semantic web elements was almost certainly exaggerated. That said, for the number of things that are on https://gallery.flutter.dev/#/reply, there are a surprisingly low number of elements. Wow.
  • Clippy goes full cross-platform thanks to Avalonia UI framework
    5 projects | /r/dotnet | 5 Mar 2023
    example: https://gallery.flutter.dev (and Flutter Gallery on the playstore)
  • Really cool Flutter ressource
    1 project | /r/FlutterDev | 24 Feb 2023
    You could just need to clear your cache, but I suspect might have something going on because of how you're loading your theme. Not sure about having two runapp functions. I would suggest inspecting gallery.flutter.dev and then implementing a splash screen the way they have, as you will get the benefit of having a slash while flutter is being loaded, vs a splash screen that won't start until after, which imho, defeats the purpose.
  • Flutter for web vs ReactJS
    1 project | /r/FlutterDev | 11 Dec 2022
  • Flutter 4.0?
    8 projects | /r/FlutterDev | 8 Nov 2022

Uno Platform

Posts with mentions or reviews of Uno Platform. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-03.
  • AvaloniaUI: Create Multi-Platform Apps with .NET
    13 projects | news.ycombinator.com | 3 Feb 2024
    And Uno Platform (https://platform.uno/) is akin to React Native in terms of native controls usage.
  • Ask HN: Cross-platform GUI apps in 2024
    5 projects | news.ycombinator.com | 30 Dec 2023
    also UNO Platform (C#) which is suitable for simple or complex cross platform business applications : https://platform.uno/
  • Lee's opinions on Umbraco + naming things
    6 projects | dev.to | 6 Dec 2023
    Why is this a problem? At face value, it isn't a problem. Taking a step back at a more global level, what does "uComponents" mean to the rest of the world? Many of the .NET developers who heavily use NuGet may have not even heard of Umbraco CMS, let alone a 3rd party plugin for it. What if people from the Uno Platform community are browsing NuGet for some kind of components extension library? You can see, this could get confusing outside the scope of the Umbraco community/ecosystem. On top of this, uComponents was developed against Umbraco v4, with its last release in 2016, now it's there to be lingering on the NuGet repository until the end of time, set in stone.
  • A Proposal for an asynchronous Rust GUI framework
    9 projects | news.ycombinator.com | 3 Sep 2023
  • Dart 3.1 and a retrospective on functional style programming in Dart
    7 projects | news.ycombinator.com | 17 Aug 2023
    Not a fan of XAML after trying to get into it, but there is Uno Platform. It wraps native widgets on mobile, just like React Native (which is good for accessibility), and uses C#. https://platform.uno/

    My guess is that it's mainly focused on mobile. On Windows, it has no overhead (behaving like a normal WinUI 3 app), on macOS I think it uses Catalyst by default (which was developed by Apple to make more iOS apps available for Mac desktops) and on Linux it draws its own widgets that the devs try imitating the GTK style with.

    On Android and iOS, it just uses the native widgets which I think is a better experience so you can see my reasons for guessing it's mobile-first. That may or may not be what you want.

  • What is the best for Develop Cross-platform Application ?
    3 projects | /r/dotnet | 24 Jul 2023
    5- Uno
  • Do you guys think this programmer is right about dotnet?
    4 projects | /r/programming | 10 Jul 2023
  • Going from React to Vanilla JavaScript
    1 project | news.ycombinator.com | 8 Jul 2023
    > ...building UIs with the document/element api

    When the whole premise is flawed, JSX or not, does it really matter if there is a better or worse way of misusing a technology not meant for UIs?

    Leave HTML and JavaScript to Wikipedia and other hypertext document libraries.

    Unfortunately, WASM is not there yet, but people are trying: https://platform.uno.

  • Xamarin Forms to Uno Platform migration: databinding techniques
    1 project | /r/dotnet | 5 Jul 2023
    Uno Platform is fully open source, under Apache 2.0 license. You can see the license here https://github.com/unoplatform/uno/blob/master/License.md
  • Cross-platform desktop applications
    2 projects | /r/dotnet | 27 Jun 2023
    Also, .NET 7 brought a lot of stability so I am confident you'll have a better experience. I hope to hear back from you. It would be great to have any feedback at our repo - https://github.com/unoplatform/uno/discussions

What are some alternatives?

When comparing gallery and Uno Platform you can also consider the following projects:

makepad - Makepad is a creative software development platform for Rust that compiles to wasm/webGL, osx/metal, windows/dx11 linux/opengl

Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.

ClojureDart - Clojure dialect for Flutter and Dart

Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond

MudBlazor - Blazor Component Library based on Material design with an emphasis on ease of use. Mainly written in C# with Javascript kept to a bare minimum it empowers .NET developers to easily debug it if needed.

sdk - The Dart SDK, including the VM, dart2js, core libraries, and more.

Mono - Mono open source ECMA CLI, C# and .NET implementation.

language - Design of the Dart language

Electron.NET - :electron: Build cross platform desktop apps with ASP.NET Core (Razor Pages, MVC, Blazor).