fyne-x
fltk-rs
fyne-x | fltk-rs | |
---|---|---|
5 | 31 | |
213 | 1,514 | |
1.9% | 2.8% | |
7.7 | 9.4 | |
17 days ago | 8 days ago | |
Go | Rust | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
fyne-x
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Which GUI toolkit for Rust today.. few questions...
A widget like this perhaps? https://github.com/fyne-io/fyne-x/pull/55 Fyne has good support for custom widgets.
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Any sort of drag/drop low code node like component available for Fyne
You should check out https://github.com/fyne-io/fyne-x/pull/55 which was announced just today.
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Adventures in Desktop App development II: Revenge of the Gopher
Even looking around on the extension libs fyne-x there isn't much for this simple use case.
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Is there is good GUI for Golang ?
Yeah. It’s also possible I suppose that such a component could appear in the community extensions, as building it using Fyne components would be entirely possible. https://github.com/fyne-io/fyne-x
fltk-rs
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Explain how to use fltk tile group
I have added a tile example to the repo, it's based on the FLTK example.
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fltk-accesskit: AccessKit integration for fltk
fltk-accesskit is an accesskit integration crate for fltk-rs, the gui crate. It's implemented as an external crate to allow for more experimentation before stabilizing the api, especially since fltk is at version 1.4.
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Which GUI toolkit for Rust today.. few questions...
fltk-rs worked well for me, for a small app.
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no good UI toolkit/framework
Gtk doesn’t require you to write xml, you can write your gui code in Rust. You also have https://github.com/fltk-rs/fltk-rs
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What are the pros/cons of the best GUI options for a cross platform app in Rust?
Currently, I have narrowed potential libraries to: 1. Flutter 2. FLTK 3. Relm (GTK) 4. iced 5. Slint 6. Imgui, Imgui-rs 7. and gtk-rs
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Hey Rustaceans! Got a question? Ask here (4/2023)!
FLTK
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The state of Rust GUI libraries
The fltk-rs library provides Rust bindings for the FLTK toolkit. The fltk-rs crate supports old architecture with more than 80 customizable widgets and more than four supported theme schemes, including the GTK scheme. You can also use the fltk-theme crate for more customizations.
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fltk-plot - A simple, interactive 2D plotting library using fltk-rs
A friend of mine grew tired of plotting libraries that did not allow adding data points to his plot interactively like you can in Matlab, so he wrote one using FLTK using C++. I refactored his code a bit and then ported to Rust using the fltk-rs crate. Recently I needed this library for a project and I noticed I had not made it publicly available on Github. So I present to you the fltk-plot library!
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fltk-rs version 1.3.0 released
fltk-rs is a Rust bindings crate for FLTK, the cross-platfrom & lightweight gui library.
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What are the best GUI libraries for a potentially “serious”/large project?
Besides GTK I can recommend FLTK. It has been around for a long time and is very stable.
What are some alternatives?
gio - Mirror of the Gio main repository (https://git.sr.ht/~eliasnaur/gio)
iced - A cross-platform GUI library for Rust, inspired by Elm
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
govcl - Cross-platform Go/Golang GUI library.
gtk4-rs - Rust bindings of GTK 4
gi - This is version 1 of GoGi, for supporting existing projects. See https://github.com/cogentcore for the new improved version!
gtk-rs - Rust bindings for GTK 3
Wails - Create beautiful applications using Go
druid - A data-first Rust-native UI design toolkit.
fyne - Cross platform GUI toolkit in Go inspired by Material Design
slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.