fxmaster
fxmaster | foundryvtt-magic-items | |
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7 | 14 | |
13 | - | |
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8.9 | - | |
4 days ago | - | |
JavaScript | ||
GNU General Public License v3.0 or later | - |
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fxmaster
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Handy 5e Modules List
fxmaster - FXMaster is a module for Foundry Virtual Tabletop that provides various types of effects: Particle Effects, including weather (rain, clouds, fog, snow, etc.), animals (crows, bats, spiders, etc.), and a few others. Filter Effects, including color overlays, underwater, and lightning. Clickable Special Effects, using video files provided by external sources. This module also provides ways to easily configure these effects.
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Foundry VTT module suggestions?
FXMaster v3.5.2 Bugs URL
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48 Useful V10-Compatible Modules [5e]
FXMaster - Allows you to create animated visual effects. I use this mostly for weather effects like clouds, birds, fog, and rain. With a little creativity, these can be customized to also represent things like smog, smoke, ash, magic, and sandstorms. With more creativity, even more is possible.
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Handling vision in dungeons with underwater areas.
Here is link number 1 - Previous text ""
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Lightening?
Here's the Github page: https://github.com/ghost-fvtt/fxmaster
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FXMaster now compatible with V9 and many bugs fixed
If you encounter any problems, please let me know by creating an issue at https://github.com/ghost-fvtt/fxmaster.
foundryvtt-magic-items
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Handy 5e Modules List
FoundryVTT Magic Items - This module for Foundry VTT and specific for the DnD5e system, adds the ability to create magical items with spells or feats that belong to the item itself, such as staffs or magic wands, which will be automatically inherited from the character who owns the item.
- Active Effects and Magic Items
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48 Useful V10-Compatible Modules [5e]
Magic Items - Allows adding additional spells and such onto magic items directly. Very useful for items that function on charge systems that can be upcast, though a little tricky to work with.
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Magic Items Module not allowing the consumption of multiple charges. Any fixes?
Well there's your problem right there.
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How do we create items or abilities which expend multiple charges at once?
Magic Items might help you. I believe you can set it to use multiple charges and scale with number of charges.
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Help With Custom Items… PLEASE
a solution could be to code your cutom "feature" into custom magic spells and use the mod "magic items" which let you add spells to magic items with customizable charge cost per spell, number of charges, charges regained at x and so on
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How to make an item prompt casting a spell?
What you want is the Magic Items Module... it works with MIDI-QOL and DAE. https://gitlab.com/riccisi/foundryvtt-magic-items
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Necessary/Useful Modules & current version update?
Magic Items
- 5e - Macro or effect to upgrade spell level?
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Is the Magic Items module broken?
There's an issue for this raised on the module's gitlab page: https://gitlab.com/riccisi/foundryvtt-magic-items/-/issues/82
What are some alternatives?
miniPaint - online image editor
rolladvantage-token-stamp-2-foundry
5eSheet-resourcesPlus - A module that allows you to add more resources to 5e character sheets
Dynamic-Effects-SRD - A compendium pack for SRD items, spells, feats etc configured for use with Dynamic Effects, Midi QoL and About Time
FoundryVTT-Module-Template - A template repository for FoundryVTT module development that comes with versioned CI/CD
token-mold
FoundryVTT-TokenEase
tables - FVTT Community Tables - 📝 Contribute tables or download them as a module! 📝
tidy5e-sheet - An alternative Character Sheet for Foundry VTT dnd5e aimed at creating a cleaner UI.
monks-active-tiles
foundry-user-latency - Simple FoundryVTT plugin to display players' pings next to their name.
midi-srd