macros
fvtt-find-the-culprit | macros | |
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6 | 55 | |
7 | 202 | |
- | 2.5% | |
0.0 | 4.0 | |
5 months ago | 17 days ago | |
JavaScript | JavaScript | |
MIT License | Creative Commons Attribution Share Alike 4.0 |
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fvtt-find-the-culprit
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Can't create a player character sheet
the module "find the culprit" helps a lot as it automate the module enable/disable and make it faster till you find the module that's misbehaving.
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All my rolls say "object Promise" after updating to version 10
the module "find the culprit" can help you pinpoint exactly which module was misbehaving if you want to check.
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Riizu's Module Cheat Sheet
Find the culprit: Helps to track down module conflicts
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Necessary/Useful Modules & current version update?
Find the culprit (absolutely necessary when working with so many modules)
- How can I make Foundry "refresh-free"?
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Foundry Best-Practices?
GitHub - Moerill/fvtt-find-the-culprit
macros
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Where to learn coding for Foundry?
Yeah, learning how to do other stuff in Javascript is a good way to start. But then maybe look at things like the example scripts in the community macros: https://github.com/foundry-vtt-community/macros
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Patreons or places for macros for Dnd 5e
Have a look at the community free macro module. https://github.com/foundry-vtt-community/macros
- Macros for barbarian rage
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Any good "VTTs" for in-person games using a TV for maps?
If you code at all, then Foundry jumps even higher up the recommendation list since it's designed intentionally to allow people to build stuff and add functionality. As someone who used to mess with R20 macros and their proprietary API, this is probably one of my favorite benefits to Foundry. They have some typical documentation though if you prefer examples the community macros repo is great for that.
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Too long game breakage rant with a short follow up question.
Read some of the shorter/simpler macros from https://github.com/foundry-vtt-community/macros to get a sense of how they work.
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How can I select multiple tokens easily?
This macro in the FoundryVTT Community Macros GitHub repository "selects all actors of the same name on the scene." I haven't tested it, but these macros have never given me issues in the past, and I recommend checking out that repo if there's ever something you're looking for.
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Questions about Foundry, (Fog of War)
Quick size control (#2) is generally handled by macros. There's a macro for quickly swapping tokens between 1x1 and 2x2 in the community macros. If you want some that will just bump a token up or down 1 grid size, I can get you mine personal ones in a bit when I'm at my main computer/
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[Toolkit 13] Macro to remove all current active effects on a token?
buttonpushertv
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Macro or Midi QOL for paladin Laying on Hands
Try this one: https://github.com/foundry-vtt-community/macros/blob/4e25a66ef7990dbcb0c9015b554286de147c5116/actor/5e_lay_on_hands.js
- How do I create "Lay on Hands" for a paladin?
What are some alternatives?
FoundryVTT-ItemPiles
foundry-vtt-macros
foundryvtt-drag-ruler - A Foundry VTT module that shows a ruler when dragging tokens so you can see how far you've dragged them
FoundryVTT-Actor-Attribute-Lists - A macro that displays the data fields usable in roll commands (e.g. @abilities.str.mod) for the selected actor in FoundryVTT.
tidy-ui_game-settings - formerly FVTT UII Game Settings
forbidden-lands-foundry-vtt - This is a Forbidden Lands game System for the Foundry Virtual Tabletop. Made by @Perfectro, @patrys and @aMediocreDad. Maintained by @aMediocreDad
foundryvtt-terrain-ruler - A FoundryVTT module that allows to make measurements including difficult terrain
target-lock - [DEPRECATED] Foundry pf2e module to list targeted tokens in damage roll dialog
Better-Roofs - A Foundry VTT module to improve roof behaviour
dae
foundryvtt-minimal-ui - Foundry VTT Module. Configurable UI module, allows the user to hide, collapse or auto-hide components separately.
foundryvtt-attack-roll-check-5e - A tiny module that helps GMs know when an attack roll hits a targeted creature.