fvtt-advanced-macros
dae
fvtt-advanced-macros | dae | |
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6.3 | - | |
3 months ago | - | |
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MIT License | - |
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fvtt-advanced-macros
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Handy 5e Modules List
fvtt-advanced-macros - With Advanced Macros, a "Run Macro", "Run for Everyone" and "Run for specific user" button will appear in macro configuration windows to allow you to quickly test your macro and see its results. Do note that if you use an asynchronous macro which never resolves, you may end up with a macro in an invalid state if you end up cancelling the changes.
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Against the Dark Conspiracy is great for running Nights Black Agents content!
Advanced Macros: https://github.com/mclemente/fvtt-advanced-macros This is what allows me to trigger my Move macros from the Character Sheet
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Is there a list of macros for DnD 5e that exist somewhere?
Advanced Macros - This is required for more interesting macros.
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PF2e macro to add animations and sounds to a strike
Advanced Macros
dae
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Module/Macro Help - Immersive Goggles of Night (I worked this out and wanted to share so others could make use of it)
By using the Dynamic Active Effects and Active Token Effects modules, you can achieve this (pictures).
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Handy 5e Modules List
DAE - This module modifies how active effects behave over and above what is supported in core. An active effect allows you to modify values on an actor (e.g. Strength). You can create effects directly on an actor or create them on an item and have them transfer to the actor when the item is added to the actor.
- Active Effects and Magic Items
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[D&D5e] Issue on using DAE with Level Advancement on Homebrew content
This definitely looks like a bug to me. I'd open an issue for it over on Tim's Gitlab for DAE
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Necessary/Useful Modules & current version update?
Dynamic Active Effects
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dnd5e Active Effects Modules for minimalists
These modules are almost entirely redundant in a game that uses tposney's Midi QOL and DAE. The top of the line module lineup for automating combat in dnd5e is absolutely dependent on these two. They are extremely powerful, versatile, and complex. I've used them in the past and would recommend them in a heartbeat for GMs who are interested in going down the rabbit hole of high-automation 5e games.
- What's your D&D unpopular opinion?
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Better Rolls and Situational Bonuses (such as Great Weapon Master)
Bless can be added using Dynamic Active Effects and should be auto-configured within Dynamic Effects SRD (I believe there are also macros for this in FVTT Community Macros as well which allow you to toggle bless on/off)
- DAE Breaking Character Sheet
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Where can I find documentation info on the syntax?
Further to my previous comment, looking at the DAE documentation:
What are some alternatives?
FoundryVTT-Sequencer - This module implements a basic pipeline that can be used for managing the flow of a set of functions, effects, sounds, and macros.
Dynamic-Effects-SRD - A compendium pack for SRD items, spells, feats etc configured for use with Dynamic Effects, Midi QoL and About Time
FoundryVTT-Macros - A bunch of macros I've created for use in FoundryVTT, and accompanying knowledge
dfreds-convenient-effects - A FoundryVTT module that adds easy to use toggleable active effects for common use cases in the DND5e system.
custom-system-builder
macros - FVTT Community Macros - 📝 Contribute macros or download them as a module! 📝
midi-qol
Item-Macro - Store macros in your items, execute them from your character sheet or from your favorite automation module!
automated-jb2a-animations
midi-srd
dungeondraw-foundry-vtt