fvtt-SoundBoard
token-mold
fvtt-SoundBoard | token-mold | |
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6 | 8 | |
18 | 21 | |
- | - | |
0.0 | 4.1 | |
6 months ago | 23 days ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
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fvtt-SoundBoard
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Making only one player hear sound
I think the module "Soundboard by Blitz" can do what you're intending https://github.com/BlitzKraig/fvtt-SoundBoard It looks to be v10 only and doesn't not have v11 support [i do not know if it still happens to function in v11]
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Recommendations for ambient sound banks?
Check out Soundboard by Blitz as it has tools for audio as wells as some free packs of sounds. Additionally, the Michael Ghelfi Audio Pack might have some of the sounds you are looking for, but the sky’s the limit on what you can find on the web and upload to your server to play.
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Macro display only
SoundBoard by Blitz v1.6.0 [Bugs URL](https://github.com/BlitzKraig/fvtt-SoundBoard/issues)
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Riizu's Module Cheat Sheet
SoundBoard by Blitz: Alternative Soundboard
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Lightening?
You can do that with a combination of CommunityLighting by Blitz and SoundBoard by Blitz
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Macro too play random sound from a folder?
you want this module. (not sure about random) https://github.com/BlitzKraig/fvtt-SoundBoard
token-mold
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Macro display only
Token Mold v2.15.4 [Bugs URL](https://github.com/Moerill/token-mold/issues)
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Importing actors from compendiums: Is there a way to retain token dimensions beyond creature size?
Token Mold does this pretty efficiently. It also lets you auto index them which I find helpful when I drop like 5+ of the same monster so I can keep track of them easier.
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Necessary/Useful Modules & current version update?
Token Mold
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Group Initiative - Re-released for 0.8.x
So I'm assuming /u/djdementia is using something like token-mold which randomly adds adjectives to the token. Makes it easier to handle having five acolytes on the board when their tokens get named to things like: "angry acolyte", "sad acoylte" and so on.
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5E Setup Tutorial?
Token Mold For randomizing hp, automatically numbering NPC tokens, and for adding a custom mouse hover HUD to show configurable information of that token.
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Make token HP bars visible by default
Here is a link for anyone else looking for the mod: https://github.com/Moerill/token-mold#token-mold
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In R20 I tagged similar enemies with different coloured blobs to make it easier for players to describe things, how can I replicate this in Foundry?
Token Mold has that method automated as an option. https://github.com/Moerill/token-mold#automatic-indexing u/lamppb13
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[OC] Latest 3D printed dice box design with a neat twist
Don't know if it's still maintained or not, but you can try use Token Mold module.
What are some alternatives?
perfect-vision - Foundry VTT Module: Lighting Drawings and Vision Limitation.
rolladvantage-token-stamp-2-foundry
foundryvtt-active-effect-manager-lib - LIBRARY: Allows for easy registration of active effect actions on tokens and actor
Bryans-Preferred-Modules-for-FoundryVTT - My personally cultivated list of FoundryVTT Modules for Dungeons and Dragons 5e and Pathfinder 2e that play nicely together without creating an overwhelming amount of UI options or causing noticeable FPS drops.
ambientdoors - Ambient Doors module for Foundry VTT - adds easily customization hocks for sounds effects that all user can hear when interacting with doors.
fvtt-hp-bar - Modifies the HP bar in various systems to represent the complexities of character health.
foundryvtt-dice-so-nice
foundry-mods
fvtt-pointer
foundryvtt-magic-items
autocomplete-whisper - Foundry VTT module to enhance chat whisper targeting with typeahead suggestions
foundryvtt-drag-ruler - A Foundry VTT module that shows a ruler when dragging tokens so you can see how far you've dragged them