fst
rust-base64
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fst | rust-base64 | |
---|---|---|
11 | 9 | |
1,709 | 572 | |
- | - | |
3.5 | 7.5 | |
3 months ago | about 1 month ago | |
Rust | Rust | |
The Unlicense | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
fst
- fst: Represent large sets and maps compactly with finite state transducers
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Creating a perfect HashMap from string keys known in advance
I'd point you towards BurntSushi's fst crate: https://github.com/BurntSushi/fst
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How to use mmap safely in Rust?
The fst crate effectively relies on mmap for it to work right. The folks here suggesting you just use the heap might be right, but only if using the heap is actually plausible. If your dictionary is GBs big (an FST might be bigger than available memory), then copying it the heap first would be disastrous.
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Official /r/rust "Who's Hiring" thread for job-seekers and job-offerers [Rust 1.64]
You'll love what we're working on if you're interested in the implementation of:- Tantivy- Meilisearch- Finite State Transducers
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rustc is unacceptably slow compiling long lists of constant slices
Here's an example of longest prefix matching using a FST which I based my approach on: https://github.com/BurntSushi/fst/pull/104/files
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Official /r/rust "Who's Hiring" thread for job-seekers and job-offerers [Rust 1.63]
Finite State Transducers
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Wikit Desktop - A dictionary application using tauri GUI framework
As a result, I have a plan to implement a desktop version from then and I finished today with a beta version. The desktop is based on tauri, and the dictionary index algorithm is FST (it is an awesome index algorithm).
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WordBueno.com online dictionary. Fast, no frills, mobile friendly.
WordBueno’s data is currently derived from Wiktionary. The backend is using Rust’s warp with fst for indexing.
- Show HN: WordBueno: sleek dictionary built with Rust and Svelte
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Speed of Rust vs. C
No you don't. I've written multiple programs that load things instantly off the file system via memory maps. See the fst crate[1], for example, which is designed to work with memory maps.
Rust "works badly with memory mapped files" doesn't mean, "Rust can't use memory mapped files." It means, "it is difficult to reconcile Rust's safety story with memory maps." ripgrep for example uses memory maps because they are faster sometimes, and its safety contract[2] is a bit strained. But it works.
[1] - https://github.com/BurntSushi/fst/
[2] - https://docs.rs/grep-searcher/0.1.7/grep_searcher/struct.Mma...
rust-base64
- Rust is not the language for you if you don't like traits
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Base64 Implementation in Rust
It would be interesting to compare your implementation and the most popular implementation for Rust+base64: https://github.com/marshallpierce/rust-base64
- Rust-base64: restore {encode, decode} convenience functions
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Question in Rust about Base64 encoding for xmlrpc
I am writing a CLI util in rust that utilizes xml-rpc-rs to talk to an rtorrent server and I would like to be able to add torrent files. OK according to the python implementation, which some of the rtorrent developers have said is good, of xmlrpc-client it uses this base64 format: https://datatracker.ietf.org/doc/html/rfc2045.html#section-6.8 I base64 encode /some/file/foo.torrent and send it up. OK!
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Announcing uuid-simd, hex-simd and base64-simd!
Funny that you claim base64 forbids unsafe code while linking a PR where the current maintainer of the crate explicitly agrees that unsafe for the purpose of SIMD-acceleration is a-okay. Did you by any chance meant to link https://github.com/marshallpierce/rust-base64/pull/114 instead? ;)
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Fast Rust Builds
> It does need to be in the standard library
When I say that something “has to be in the standard library”, I mean that it can’t be implemented outside the standard library. That’s certainly not the case here. You’re using an outright bad definition of “need” here—subjective opinion rather than objective requirement.
> because everyone needs it
This is factually wildly wrong. I wrote a fair bit more here but decided it wasn’t helpful. Précis: web stuff tends to load it indirectly (though amusingly most of the time actually not use it, so that Base64 code won’t actually end up in your binary), but it’s not terribly common outside of internet stuff to reach for Base64.
I’ll leave just one more remark about Base64: once things are in the standard library, breaking changes can no longer be made; the base64 crate is still experiencing breaking changes (<https://github.com/marshallpierce/rust-base64/blob/master/RE...>, 0.12 and 0.13 were last year and 0.20 is not released), largely for performance reasons.
Please don’t just call the thin-std approach “problematic” without acknowledging that the alternative is at least as problematic, just with a different set of caveats.
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Stable versions of most important community crates
Many of these have their own tracking issues on the path to v1.0. For example see this one for base64.
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Debian discusses vendoring again
I see base64. If the standard library has base64 encoding, go ahead and use it. But as a third-party dependency? Again, base64 encoding and decoding is trivial. I've written this a few times myself. It's not worth a dependency.
What are some alternatives?
smartstring - Compact inlined strings for Rust.
unicode-xid
rust-fnv - Fowler–Noll–Vo hash function
itoa - Fast integer to ascii / integer to string conversion
itoa - Fast function for printing integer primitives to a decimal string
portable-simd - The testing ground for the future of portable SIMD in Rust
redgrep - ♥ Janusz Brzozowski
ulid-rs - This is a Rust implementation of the ulid project
libskry_r - Lucky imaging library
getopt - POSIX getopt() as a portable header library
tao - The TAO of cross-platform windowing. A library in Rust built for Tauri.
abseil-cpp - Abseil Common Libraries (C++)