rust-base64

base64, in rust (by marshallpierce)

Rust-base64 Alternatives

Similar projects and alternatives to rust-base64

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better rust-base64 alternative or higher similarity.

rust-base64 reviews and mentions

Posts with mentions or reviews of rust-base64. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-22.
  • Rust is not the language for you if you don't like traits
    1 project | news.ycombinator.com | 4 Oct 2023
  • Base64 Implementation in Rust
    1 project | /r/rust | 17 May 2023
    It would be interesting to compare your implementation and the most popular implementation for Rust+base64: https://github.com/marshallpierce/rust-base64
  • Rust-base64: restore {encode, decode} convenience functions
    1 project | news.ycombinator.com | 12 Jan 2023
  • Question in Rust about Base64 encoding for xmlrpc
    2 projects | /r/AskProgramming | 22 Mar 2022
    I am writing a CLI util in rust that utilizes xml-rpc-rs to talk to an rtorrent server and I would like to be able to add torrent files. OK according to the python implementation, which some of the rtorrent developers have said is good, of xmlrpc-client it uses this base64 format: https://datatracker.ietf.org/doc/html/rfc2045.html#section-6.8 I base64 encode /some/file/foo.torrent and send it up. OK!
  • Announcing uuid-simd, hex-simd and base64-simd!
    10 projects | /r/rust | 31 Dec 2021
    Funny that you claim base64 forbids unsafe code while linking a PR where the current maintainer of the crate explicitly agrees that unsafe for the purpose of SIMD-acceleration is a-okay. Did you by any chance meant to link https://github.com/marshallpierce/rust-base64/pull/114 instead? ;)
  • Fast Rust Builds
    5 projects | news.ycombinator.com | 5 Sep 2021
    > It does need to be in the standard library

    When I say that something “has to be in the standard library”, I mean that it can’t be implemented outside the standard library. That’s certainly not the case here. You’re using an outright bad definition of “need” here—subjective opinion rather than objective requirement.

    > because everyone needs it

    This is factually wildly wrong. I wrote a fair bit more here but decided it wasn’t helpful. Précis: web stuff tends to load it indirectly (though amusingly most of the time actually not use it, so that Base64 code won’t actually end up in your binary), but it’s not terribly common outside of internet stuff to reach for Base64.

    I’ll leave just one more remark about Base64: once things are in the standard library, breaking changes can no longer be made; the base64 crate is still experiencing breaking changes (<https://github.com/marshallpierce/rust-base64/blob/master/RE...>, 0.12 and 0.13 were last year and 0.20 is not released), largely for performance reasons.

    Please don’t just call the thin-std approach “problematic” without acknowledging that the alternative is at least as problematic, just with a different set of caveats.

  • Stable versions of most important community crates
    2 projects | /r/rust | 15 May 2021
    Many of these have their own tracking issues on the path to v1.0. For example see this one for base64.
  • Debian discusses vendoring again
    12 projects | /r/linux | 13 Jan 2021
    I see base64. If the standard library has base64 encoding, go ahead and use it. But as a third-party dependency? Again, base64 encoding and decoding is trivial. I've written this a few times myself. It's not worth a dependency.
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Stats

Basic rust-base64 repo stats
9
571
7.5
24 days ago
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