frida-il2cpp-bridge
UnityNativeScripting
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frida-il2cpp-bridge | UnityNativeScripting | |
---|---|---|
2 | 2 | |
851 | 1,291 | |
- | - | |
8.8 | 0.0 | |
3 months ago | about 3 years ago | |
TypeScript | C# | |
MIT License | MIT License |
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frida-il2cpp-bridge
UnityNativeScripting
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coding c++ with unity
For Unity, either use https://docs.unity3d.com/Manual/NativePlugins.html with a bit of C# or you could try: https://github.com/jacksondunstan/UnityNativeScripting but i have no experience in this plug in.
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C++ and game engines
Regarding Unity and C++, this might be worth of look https://github.com/jacksondunstan/UnityNativeScripting
What are some alternatives?
Il2CppDumper - Unity il2cpp reverse engineer
UnityOctree - A dynamic, loose octree implementation for Unity written in C#
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AssetRipper - GUI Application to work with engine assets, asset bundles, and serialized files
Il2CppInspector - Powerful automated tool for reverse engineering Unity IL2CPP binaries
MyBox - MyBox is a set of attributes, tools and extensions for Unity
BepInEx - Unity / XNA game patcher and plugin framework
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discord-rpc-csharp - C# custom implementation for Discord Rich Presence. Not deprecated and still available!
dotnet-monitor-ui - This project is created as an easy to access user experience for dotnet-monitor tool which can be found here. dotnet-monitor is on demand tool which can be used on .NET Core applications to get memory dumps, traces and metrics of a running application.
resharper-unity - Unity support for both ReSharper and Rider