freya
uom
freya | uom | |
---|---|---|
10 | 27 | |
1,132 | 958 | |
- | - | |
9.7 | 6.9 | |
3 days ago | 4 days ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
freya
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Ebou Released 🚀: A (mostly full featured) cross platform desktop Mastodon client written in Rust + Dioxus
Awesome, when it's properly release I'll give it a try with freya (https://github.com/marc2332/freya, a skia-based renderer for Dioxus I am making)
- GUI development with Rust and GTK 4
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What is the most fully-featured rust frontend framework?
Or if you don't care about web compatibility, you can use Dioxus' state management with Freya which is more complete and renderers natively with Skia
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XUL Layout has been removed from Firefox
There are a number of up-and-coming Rust-based frameworks in this niche:
- https://github.com/iced-rs/iced (probably the most usable today)
- https://github.com/vizia/vizia
- https://github.com/marc2332/freya
- https://github.com/linebender/xilem (currently very incomplete but exciting because it's from a team with a strong track record)
What is also exciting to me is that the Rust GUI ecosystem is in many cases building itself up with modular libraries. So while we have umpteen competing frameworks they are to a large degree all building and collaborating on the same foundations. For example, we have:
- https://github.com/rust-windowing/winit (cross-platform window creation)
- https://github.com/gfx-rs/wgpu (abstraction on top of vulkan/metal/dx12)
- https://github.com/linebender/vello (a canvas like imperative drawing API on top of wgpu)
- https://github.com/DioxusLabs/taffy (UI layout algorithms)
- https://github.com/pop-os/cosmic-text (text rendering and editing)
- https://github.com/AccessKit/accesskit (cross-platform accessibility APIs)
In many cases there a see https://blessed.rs/crates#section-graphics-subsection-gui for a more complete list of frameworks and foundational libraries)
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Declarative UI Programming in Rust for Native Applications
https://github.com/DioxusLabs/dioxus (which has native rendering in the form of https://github.com/marc2332/freya)
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Taffy 0.3: UI layout in Rust, now with css-grid!
There hasn't been too much progress on Blitz in the last few weeks (it will come), but there is now a new project Freya which is using a Dioxus frontend and rendering with Skia. That's currently using it's own layout system instead of Taffy though.
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Rust GUI framework
Freya
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What's everyone working on this week (6/2023)?
A native GUI library https://github.com/marc2332/freya
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Looking for feedback on the next version of viewbuilder! The UI framework with a new a compose-like API
Since you’re working with Taffy and Skia, have you checked out Freya? There’s more room for innovation in the more tightly scoped niches of this kind.
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Making Dioxus (almost) as fast as SolidJS
Marc has also made some really good progress on a skia renderer but I don't think it is ready for production yet.
uom
- Units of measurement – type-safe zero-cost dimensional analysis
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What's everyone working on this week (28/2023)?
uom (type-safe zero-cost dimensional analysis) v0.35.0 got released today!
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What's everyone working on this week (6/2023)?
It happened! v0.34.0 (crates.io) has been released.
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What's everyone working on this week (4/2023)?
My hope is to release uom (type-safe zero-cost dimensional analysis) v0.34.0 this week. There have been a huge number of new quantities and units added since v0.33.0.
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What's everyone working on this week (36/2022)?
I have been reviewing lots of PRs recently submitted to add many new units and quantities to uom (type-safe zero-cost dimensional analysis).
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What's everyone working on this week (31/2022)?
I reviewed some PRs to add new units to uom (type-safe zero-cost dimensional analysis) yesterday and am really hoping to make progress on logarithmic units this week. no_std support is slowing down the later.
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What's everyone working on this week (30/2022)?
Working on a PR to uom (type-safe zero-cost dimensional analysis) to support logarithmic units.
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Is RUST aiming to build an ecosystem on scientific computing?
A great type system enables things like unit preserving calculations and Formal Methods.
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Survey of bad error messages emitted by the "misuse" of trait heavy crates
Is it the error messages, or other parts of uom that make it unwieldy to use? Feedback welcome here or as a new issue.
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What's everyone working on this week (26/2022)?
I'm working through reviewing the open PRs for uom (type-safe zero-cost dimensional analysis).
What are some alternatives?
iced_taffy - Library for using Taffy layout with the Iced GUI framework. It currently provides a single Grid component for 2D grid layout.
xv6-riscv - Xv6 for RISC-V
xilem - An experimental Rust native UI framework
insect - High precision scientific calculator with support for physical units
steel - An embedded scheme interpreter in Rust
serde - Serialization framework for Rust
rustapi - 🚀 RESTful Rust API Template / Boilerplate
onnx - Open standard for machine learning interoperability
cosmic-text - Pure Rust multi-line text handling
xlite - Query Excel spredsheets (.xlsx, .xls, .ods) using SQLite
blitz - High performance HTML and CSS renderer powered by WGPU
Ruby Units - A unit handling library for ruby