freya
sciter
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freya
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Ebou Released 🚀: A (mostly full featured) cross platform desktop Mastodon client written in Rust + Dioxus
Awesome, when it's properly release I'll give it a try with freya (https://github.com/marc2332/freya, a skia-based renderer for Dioxus I am making)
- GUI development with Rust and GTK 4
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What is the most fully-featured rust frontend framework?
Or if you don't care about web compatibility, you can use Dioxus' state management with Freya which is more complete and renderers natively with Skia
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XUL Layout has been removed from Firefox
There are a number of up-and-coming Rust-based frameworks in this niche:
- https://github.com/iced-rs/iced (probably the most usable today)
- https://github.com/vizia/vizia
- https://github.com/marc2332/freya
- https://github.com/linebender/xilem (currently very incomplete but exciting because it's from a team with a strong track record)
What is also exciting to me is that the Rust GUI ecosystem is in many cases building itself up with modular libraries. So while we have umpteen competing frameworks they are to a large degree all building and collaborating on the same foundations. For example, we have:
- https://github.com/rust-windowing/winit (cross-platform window creation)
- https://github.com/gfx-rs/wgpu (abstraction on top of vulkan/metal/dx12)
- https://github.com/linebender/vello (a canvas like imperative drawing API on top of wgpu)
- https://github.com/DioxusLabs/taffy (UI layout algorithms)
- https://github.com/pop-os/cosmic-text (text rendering and editing)
- https://github.com/AccessKit/accesskit (cross-platform accessibility APIs)
In many cases there a see https://blessed.rs/crates#section-graphics-subsection-gui for a more complete list of frameworks and foundational libraries)
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Declarative UI Programming in Rust for Native Applications
https://github.com/DioxusLabs/dioxus (which has native rendering in the form of https://github.com/marc2332/freya)
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Taffy 0.3: UI layout in Rust, now with css-grid!
There hasn't been too much progress on Blitz in the last few weeks (it will come), but there is now a new project Freya which is using a Dioxus frontend and rendering with Skia. That's currently using it's own layout system instead of Taffy though.
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Rust GUI framework
Freya
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What's everyone working on this week (6/2023)?
A native GUI library https://github.com/marc2332/freya
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Looking for feedback on the next version of viewbuilder! The UI framework with a new a compose-like API
Since you’re working with Taffy and Skia, have you checked out Freya? There’s more room for innovation in the more tightly scoped niches of this kind.
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Making Dioxus (almost) as fast as SolidJS
Marc has also made some really good progress on a skia renderer but I don't think it is ready for production yet.
sciter
- Show HN: Open Source TailwindCSS UI Components
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Show HN: Dropflow, a CSS layout engine for node or <canvas>
> wondering if css and svg could be used as abstraction over graphics and UI libraries
There's another project called Sciter that uses CSS to target native graphics libraries: https://sciter.com
> I wonder how hard it was to implement css. I've heard it can be pretty complex.
It was hard, but the biggest barrier is the obscurity of the knowledge.
Text layout is the hardest, because working with glyphs and iterating them in reverse for RTL is brain-breaking. And line wrapping gets really complicated. It's also the most obscure because nobody has written down everything you need to know in one place. After I finished block layout early on, I had to stop for a couple of years (only working a few hours a week though) and learn all of the ins, outs, dos, and don'ts around shaping and itemizing text. A lot of that I learned by reading Pango's [1] source code, and a lot I pieced together from Google searches.
But other than that, the W3C specifications cover almost everything. The CSS2 standard [2] is one of the most beautiful things I've ever read. It's internally consistent, concise, and obviously the result of years of deliberation, trial and error. (CSS3 is great, but CSS2 is the bedrock for everything).
[1] https://gitlab.gnome.org/GNOME/pango/
- Ask HN: Fastest cross-platform GUI stack/strategy
- Bringing Back Horizontal Rules in HTML Select Elements
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Immediate Mode GUI Programming
otherwise, if we have only retained mode as in browsers, we will need to modify the DOM heavily and create temporary elements for handles.
[1] https://sciter.com
- This year in Servo: over 1000 pull requests and beyond
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Rusty revenant Servo returns to render once more
I've still never used it but I've long been curious about Sciter:
https://sciter.com
- Ode to the M1
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So you want to write a GUI framework (2021)
These bullet points are exactly what I did in Sciter (https://sciter.com)
- Windowing
-- Tabs
-- Menus
-- Painting
-- Animation
-- Text
-The compositor
-Handling input
-- Pointer input
-- Keyboard input
- Accessibility
- Internationalization and localization
- Cross-platform APIs
- The web view
- Native look and feel
On top of that DOM and CSS implementations to achieve declarative UI. And JS as a languuage behind UI - declarative in some sense way of defining UI behavior.
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Servo, the parallel browser engine written in Rust
I'm not sure if it can support all the libraries but yes it can be used to make desktop apps. Theres also Sciter.
https://sciter.com/
What are some alternatives?
iced_taffy - Library for using Taffy layout with the Iced GUI framework. It currently provides a single Grid component for 2D grid layout.
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
xilem - An experimental Rust native UI framework
qt - Qt binding for Go (Golang) with support for Windows / macOS / Linux / FreeBSD / Android / iOS / Sailfish OS / Raspberry Pi / AsteroidOS / Ubuntu Touch / JavaScript / WebAssembly
steel - An embedded scheme interpreter in Rust
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
rustapi - 🚀 RESTful Rust API Template / Boilerplate
flexboard - React component library for re-sizable sidebars
cosmic-text - Pure Rust multi-line text handling
RmlUi - RmlUi - The HTML/CSS User Interface library evolved
blitz - High performance HTML and CSS renderer powered by WGPU
NanoGUI - Minimalistic GUI library for OpenGL