freekick2 VS hsudoku

Compare freekick2 vs hsudoku and see what are their differences.

freekick2

A simple soccer game (by anttisalonen)

hsudoku

A native gtk sudoku game written in haskell (by mmsbrggr)
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freekick2 hsudoku
- -
8 33
- -
0.0 0.0
almost 13 years ago almost 7 years ago
Haskell Haskell
LicenseRef-GPL MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

freekick2

Posts with mentions or reviews of freekick2. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning freekick2 yet.
Tracking mentions began in Dec 2020.

hsudoku

Posts with mentions or reviews of hsudoku. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning hsudoku yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing freekick2 and hsudoku you can also consider the following projects:

breakout - Breakout

aeson-tiled - Aeson instances for Tiled map editor types

tateti-tateti - Meta tic-tac-toe ncurses game.

dominion - A Dominion simulator in Haskell

layers-game - A prototypical 2d platform game

LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at

Tic-Tac-Toe - :x: :o: TicTacToe in Haskell.

netwire-input-glfw - MonadInput instances for GLFW based netwire programs

Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at

h2048 - An Implementation of Game 2048

ecstasy - :pill: a GHC.Generics-based entity component system