hsudoku VS layers-game

Compare hsudoku vs layers-game and see what are their differences.

hsudoku

A native gtk sudoku game written in haskell (by mmsbrggr)

layers-game

A prototypical 2d platform game (by dan-t)
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hsudoku layers-game
- -
33 8
- -
0.0 0.0
almost 7 years ago almost 4 years ago
Haskell Haskell
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

hsudoku

Posts with mentions or reviews of hsudoku. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning hsudoku yet.
Tracking mentions began in Dec 2020.

layers-game

Posts with mentions or reviews of layers-game. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning layers-game yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing hsudoku and layers-game you can also consider the following projects:

aeson-tiled - Aeson instances for Tiled map editor types

breakout - Breakout

dominion - A Dominion simulator in Haskell

Tic-Tac-Toe - :x: :o: TicTacToe in Haskell.

dice - Simplistic D&D style dice-rolling system.

Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at

h2048 - An Implementation of Game 2048

ecstasy - :pill: a GHC.Generics-based entity component system

tateti-tateti - Meta tic-tac-toe ncurses game.

SFML - Low level Haskell bindings for SFML 2.x

YACPong