foxtrot
template-repo
foxtrot | template-repo | |
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4 | 1 | |
485 | 39 | |
- | - | |
9.5 | 0.0 | |
about 1 month ago | 8 months ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
foxtrot
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What is the best way to handle "Prefabs" (Or a way to instantiate a preset entity at will)
The foxtrot template uses this system if you wanted a "real world" example.
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Foxtrot, the all-in-one 3D template, reaches 0.2.0 and becomes stable-ish
Wasm support, live at https://janhohenheim.github.io/foxtrot/. If the mouse lock doesn't work, spam Esc a bunch of times π
- Foxtrot, the all-in-one Bevy 3D game template
template-repo
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Inspired but with no original or cohesive ideas
This is the GDD template that we use :) It's more focused on marketability and constraints than most of the others I've seen.
What are some alternatives?
ruststep - A STEP toolkit for Rust
bevy_mod_raycast - Unofficial plugin for raycasting in Bevy
bevy_tilemap - Tilemap with chunks for the Bevy game engine.
pong - pong implementation in Rust, single player and two player available!
bevy_game_template - Template for a Bevy game including CI/CD for web, Windows, Linux, macOS, iOS and Android
bevy_dolly - h3r2tic's dolly abstraction layer for the bevy game framework
bevy - A refreshingly simple data-driven game engine built in Rust
bevy-rust-wasm-experiments - π¦ A small video game developed in Rust with Bevy framework targeting both desktop and WebAssembly (browser)
bevy_egui - This crate provides an Egui integration for the Bevy game engine. πΊπ¦ Please support the Ukrainian army: https://savelife.in.ua/en/
sandbox - A sand simulation game
bevy_asset_loader - Bevy plugin helping with asset loading and organization