foundry-lordudice
Dynamic-Effects-SRD
foundry-lordudice | Dynamic-Effects-SRD | |
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2 | 10 | |
3 | 19 | |
- | - | |
4.1 | 1.8 | |
11 months ago | over 2 years ago | |
JavaScript | ||
MIT License | MIT License |
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foundry-lordudice
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Handy 5e Modules List
foundry-lordudice - This module can only be used in conjunction with Dice So Nice! (minimum version required 3.1.0) and adds two new systems, one containing custom dice labelling for dark/horror-type games (named Dark Deeds) and a second system (named Forbidden Knowledge) which simply contains all other custom styles using new fonts
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Dice so nice fonts
PS if this is beyond your skill level there's at least one module I know of that has more dice options.
Dynamic-Effects-SRD
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Handy 5e Modules List
Dynamic-Effects-SRD - A compendium pack for SRD items, feats etc configured for use with Dynamic Active Effects. The partner module to this, the Midi-SRD has all of these items and all the SRD spells configured for use with Midi QOL.
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Necessary/Useful Modules & current version update?
Dynamic-Effects-SRD
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best optimal version
There is no spells compendium in the DAE SRD module. It only contains Items and Feats.
- What's your D&D unpopular opinion?
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Better Rolls and Situational Bonuses (such as Great Weapon Master)
Bless can be added using Dynamic Active Effects and should be auto-configured within Dynamic Effects SRD (I believe there are also macros for this in FVTT Community Macros as well which allow you to toggle bless on/off)
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Staff of Power and Attribute Keys
I was half right...the DAE SRD Items has the Staff of power with everything built in. If you have the Dynamic-Effects-SRD module and the Midi-SRD module installed and active, there is a compendium with DAE DRD magic items.
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DAE Rage Application Macro
Have you tried installing different version of SRD? https://github.com/kandashi/Dynamic-Effects-SRD/releases (or downloading files and unpacking them in Data/modules). Also dedicated condition for Rage done in CUB https://foundryvtt.com/packages/combat-utility-belt/ could resolve your problem (there is an option to set up effects per condition) and players should be able to set conditions out of the box.
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(Code Question) How to get a item from a installed compendium ?
My use case is i don't want to rewrite the active effects for a item already present and tested on the https://github.com/kandashi/Dynamic-Effects-SRD and similar project.
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Looking for a little help to set up a "bless" effect automation (5e)
**https://github.com/kandashi/Dynamic-Effects-SRD
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Dynamic Active Effects spells not working
Second, some spells like Haste require some macros to be imported from the DAE-SRD compendium. Check out the DAE-SRD Github for additional details.
What are some alternatives?
foundryvtt-dice-so-nice
dae
midi-challenge-mode-armor - Displays Midi QOL Challenge Mode Armor Values on the default 5e and TidyUI Character Sheets
dfreds-convenient-effects - A FoundryVTT module that adds easy to use toggleable active effects for common use cases in the DND5e system.
FoundryVTT-PlayerListStatus - Display a status in the PlayerList
midi-qol
foundryvtt-magic-items
animated-spell-effects - A small, but growing collection of animated spells for use with various VTT's in the top-down/overhead perspective. All files are in transparent webm format. Files will be located in your "Data\modules\animated-spell-effects\spell-effects" folder. If you like my work, consider saying thanks on Discord: jackkerouac#0624.
midi-srd
mcc - Check your module list for compatibility with the latest major version of Foundry VTT.
automated-jb2a-animations