foundry-lordudice
midi-qol
foundry-lordudice | midi-qol | |
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2 | 50 | |
3 | - | |
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4.1 | - | |
11 months ago | - | |
JavaScript | ||
MIT License | - |
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foundry-lordudice
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Handy 5e Modules List
foundry-lordudice - This module can only be used in conjunction with Dice So Nice! (minimum version required 3.1.0) and adds two new systems, one containing custom dice labelling for dark/horror-type games (named Dark Deeds) and a second system (named Forbidden Knowledge) which simply contains all other custom styles using new fonts
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Dice so nice fonts
PS if this is beyond your skill level there's at least one module I know of that has more dice options.
midi-qol
- How difficult is it to use MidiQOL outside of DnD5/Is there a more generic automation option?
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Handy 5e Modules List
midi-qol - Midi-qol is a module designed to help automate various parts of your game, specifically rolling attacks/casting spells and applying damage/effects. It has LOTS of configuration options which can be daunting.
- Active Effects and Magic Items
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48 Useful V10-Compatible Modules [5e]
Midi QOL - Unparalleled automation ability. Still useful even without all the automation options; I use it for its merged roll cards, for indicating that enemy tokens are dead, and for expediting rolls to not require a dialog prompt each time. Very complex.
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Is there a way to monitor legendary actions in v10 or a replacement module for dnd5e helpers?
Also, the change log from midi-qol today gives me a little hope something might be coming there: https://gitlab.com/tposney/midi-qol/-/blob/v10/Changelog.md
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Midi-QOL Measured templates breaks my maps
Probably also report the issue: https://gitlab.com/tposney/midi-qol/-/issues
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Skill Checks are not having modifiers applied... (have midi, and dae)
Module which is causing the problem identified. Midi-QOL is the problem. Make sure you thumbs up the issue on https://gitlab.com/tposney/midi-qol/-/issues/973
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Is there a list of macros for DnD 5e that exist somewhere?
MidiQOL - This does most of the automation heavy lifting.
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Anything for the visually impaired
MIDI QOL has hot keys for aspects like advantage/disadvantage and is likely able to be setup in such a way as to reduce the number of button presses required (auto roll attack and damage + a lot of the targeting automation may be something your player finds improves the game's accessibility significantly).
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Better Rolls for 5e needs to be baked into Foundry core going forward
I agree that, as far as I can see, this isn't possible unfortunately. However it seems Midi does offer that under the optional Reactions settings so it seems possible. I would suggest putting in a new Feature request on their Gitlab repo HERE
What are some alternatives?
foundryvtt-dice-so-nice
FoundryVTT-BetterRolls5e - A module for modifying certain sheet functions on Foundry VTT Character sheets for D&D 5th Edition.
midi-challenge-mode-armor - Displays Midi QOL Challenge Mode Armor Values on the default 5e and TidyUI Character Sheets
Dynamic-Effects-SRD - A compendium pack for SRD items, spells, feats etc configured for use with Dynamic Effects, Midi QoL and About Time
FoundryVTT-PlayerListStatus - Display a status in the PlayerList
Multiattack-5e - Module for FoundryVTT. Streamlines multiattack action.
animated-spell-effects - A small, but growing collection of animated spells for use with various VTT's in the top-down/overhead perspective. All files are in transparent webm format. Files will be located in your "Data\modules\animated-spell-effects\spell-effects" folder. If you like my work, consider saying thanks on Discord: jackkerouac#0624.
mob-attack-tool - A module for Foundry VTT that offers a tool for handling mob attacks in the dnd5e system.
mcc - Check your module list for compatibility with the latest major version of Foundry VTT.
midi-srd
monks-shops
foundry-vtt-chatdamagebuttons-beyond20