fortran-unix
Fortran 2008 interface bindings to selected POSIX and SysV procedures (by interkosmos)
castle-engine
Cross-platform (desktop, mobile, console) 3D and 2D game engine supporting many asset formats (glTF, X3D, Spine...) and using modern Object Pascal (by castle-engine)
fortran-unix | castle-engine | |
---|---|---|
1 | 21 | |
28 | 882 | |
- | 1.7% | |
8.1 | 9.9 | |
about 1 month ago | 1 day ago | |
Fortran | Pascal | |
ISC License | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
fortran-unix
Posts with mentions or reviews of fortran-unix.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-01-12.
castle-engine
Posts with mentions or reviews of castle-engine.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-02-18.
- Castle Engine – free and OS, x-platform, 2D/3D game engine using modern Pascal
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Is Fortran "A Dead Language"?
The Castle Game engine is not mentioned often, but it looks pretty mature from the screenshots and has been in active development for many years. Most recent news update was a few weeks ago. I have not gotten around to try it yet. Only started playing around with FreePascal a bit last year after not having used Pascal at all for some 25 years.
https://castle-engine.io/
- Unity: We Have Heard You
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Modern Object Pascal Introduction for Programmers
This is a nice introduction. Apparently the author also implemented a full game engine in Object Pascal: https://github.com/castle-engine/castle-engine/. I wonder whether the performance is sufficient; according to available benchmarks (e.g. the CLBG) the code generated by FreePascal is about three to four times slower than C/C++; does anyone have experience with it?
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Planned: Steam integration and engine available as a download on Steam
Thanks to Eugene Loza, this is already in review: https://github.com/castle-engine/castle-engine/pull/471.
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Web target – progress and plans
Trung Le (Kagamma) has been doing lots of work with CGE + FPC WebAssembly. His fork contains a branch wasm32-wasi-port with lots of active work. I absolutely expect that we’ll merge it to CGE webassm\platformer\test at some point, and then to master branch :)
- Castle Game Engine
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International Pascal Congress
The Castle Game Engine mentioned in one of the courses sounds interesting. https://castle-engine.io/
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International fonts improvements: better sizing properties, better IME support on Windows (to input e.g. Chinese in TCastleEdit), better example
.2. With big thanks to Freedomax, our TCastleEdit now works with Windows IME much better. The IME popup appears at a proper place, and is thus visibly associated with the input box. This is great for languages relying on IME for input, like Chinese. See PR 457 for movie how it looks.
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What is a better option to learn, C++ or C# ?
Delphi is a good language to learn. Compile fast to native machine code. C++ compiles slower and C# has garbagecollection which can cause hickups. Game engine in Delphi https://castle-engine.io/