fortnitepy VS fnbr.js

Compare fortnitepy vs fnbr.js and see what are their differences.

fortnitepy

Async python library for interacting with Fortnite's API and XMPP services. (by Terbau)

fnbr.js

A library to interact with Epic Games' Fortnite HTTP and XMPP services (by fnbrjs)
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fortnitepy fnbr.js
1 1
144 125
- 4.0%
0.0 7.6
22 days ago 9 days ago
Python TypeScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

fortnitepy

Posts with mentions or reviews of fortnitepy. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-14.
  • How do people get custom statuses on pc fortnite??
    3 projects | /r/FortNiteBR | 14 Jul 2021
    I personally haven’t dove too deep into it myself, but if you have any programming knowledge there are libraries such as https://github.com/Terbau/fortnitepy and https://github.com/fnbrjs/fnbr.js which serve as a sort of wrapper around the epic api to do things like change status and what-not, they are typically used for lobby bots, but can be used on a regular user account just fine. I will also link this GitHub repo that details some of these api endpoints and what they do in a bit more detail if anyone is interested https://github.com/MixV2/EpicResearch.

fnbr.js

Posts with mentions or reviews of fnbr.js. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-14.
  • How do people get custom statuses on pc fortnite??
    3 projects | /r/FortNiteBR | 14 Jul 2021
    I personally haven’t dove too deep into it myself, but if you have any programming knowledge there are libraries such as https://github.com/Terbau/fortnitepy and https://github.com/fnbrjs/fnbr.js which serve as a sort of wrapper around the epic api to do things like change status and what-not, they are typically used for lobby bots, but can be used on a regular user account just fine. I will also link this GitHub repo that details some of these api endpoints and what they do in a bit more detail if anyone is interested https://github.com/MixV2/EpicResearch.

What are some alternatives?

When comparing fortnitepy and fnbr.js you can also consider the following projects:

EpicResearch - Research about Epic Games' non-documented API

p-map - Map over promises concurrently

UEViewer - Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).

GetDataFromSteam-SteamDB - Get Data from Steam / SteamDB (ex Get DLC Info from SteamDB) is a userscript that extracts all data needed to generate DLCs formats, depot.sha1 and appmanifest.acf for Steam games.

Pine - :evergreen_tree: Aimbot powered by real-time object detection with neural networks, GPU accelerated with Nvidia. Optimized for use with CS:GO.

JSXC - :speech_balloon: Real-time xmpp chat application with video calls, file transfer and encrypted communication.

stw-daily - Discord bot that collects Fortnite: STW daily rewards, research points, and more using an auth token.

crossover - 🎯 A Crosshair Overlay for any screen.

vue-promise-dialogs - A tiny & modern library that allows you to work with dialogs as with asynchronous functions.