forma
Graphite
forma | Graphite | |
---|---|---|
8 | 46 | |
2,615 | 6,942 | |
0.7% | 20.3% | |
0.0 | 9.6 | |
12 months ago | about 18 hours ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
forma
-
A Rust port of crumsort, up to 75% faster than pdqsort
Lemme know if you have any questions about this sorter or forma, the renderer where this is used.
- Show HN: forma: An efficient vector-graphics renderer
-
Forma: An efficient vector-graphics renderer
I’ve just filed an issue (https://github.com/google/forma/issues/11) describing how, on an old GPU (AMD 7990) but using the CPU device, it fails to start.
This looks like an issue with wgpu-rs, but am I wrong in assuming that the CPU device would work regardless of the graphic card?
- GitHub - google/forma: An efficient vector-graphics renderer
Graphite
- 3D and 2D: Testing out my cross-platform graphics engine
-
Canva acquires Affinity, its biggest acquisition, to compete with Adobe
There is also Graphite (https://graphite.rs/) which, unlike Gimp, has a modern architecture and very ambitious goals (Blender for 2D basically).
-
Any good beginner open source projects for a guy with a math background?
If you're interested in either computational geometry, layout/packing/constraints, or functional programming language concepts, those are all the math-related concepts that we're currently interacting with for Graphite, a 2D vector graphics editor that's aiming to become the next Blender (but for 2D instead of 3D). If that sounds interesting, I'd love to help get you started if you want to join our Discord and I can explain the math-related work that we need to get done. Cheers!
- Graphite: 2D Raster and Vector Editor
-
Things I wish I knew before moving 50K lines of code to React Server Components
Not sure which web-based spreadsheet app you're talking about, because there are many that do use these frameworks. Here's a PS/AI clone built with a Svelte frontend: https://graphite.rs
- Redefining state-of-the-art graphics editing
- Graphite: Open-source raster and vector 2D graphics editor
- Graphite: In-development raster and vector 2D graphics editor that is FOSS
-
What’s everyone working on this week (25/2023)?
Wanted to contribute to a good Rust-based project last week, started searching and found a good Reddit thread featuring several great projects. Looked at and found Graphite. I liked the concept though I know almost nothing about graphic design.
-
New release for the Rust diffusers crate (Stable Diffusion in Rust + Torch), now with basic ControlNet support!
I'm currently trying to decide on the SD server to deploy with Graphite, both for running locally (with Tauri desktop builds) and for us to host on a server for users.
What are some alternatives?
sort-research-rs - Test and benchmark suite for sort implementations.
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
wasm-bindgen-rayon - An adapter for enabling Rayon-based concurrency on the Web with WebAssembly.
Method-Draw - Method Draw, the SVG Editor for Method of Action
engine - The Flutter engine
GimelStudio - Non-destructive, node based 2D image editor with an API for custom nodes
pytype - A static type analyzer for Python code
Gimel-Studio - Old repo of the node-based image editor. See https://github.com/GimelStudio/GimelStudio for the next generation of Gimel Studio :rocket:
resvg - An SVG rendering library.
bevy - A refreshingly simple data-driven game engine built in Rust
glidesort - A Rust implementation of Glidesort, my stable adaptive quicksort/mergesort hybrid sorting algorithm.
burn - Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals. [Moved to: https://github.com/Tracel-AI/burn]