flutter_embedder
iced
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flutter_embedder | iced | |
---|---|---|
10 | 165 | |
63 | 22,767 | |
- | 3.2% | |
0.0 | 9.9 | |
10 months ago | 3 days ago | |
Rust | Rust | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
flutter_embedder
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Bevy 0.10
I'm actually working on this as a side project (here).
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Rust GUI framework
I personally settled on Flutter. It's a modern declarative UI framework by Google that was designed for mobile apps, but it can also do desktop and web these days. It can be used as a library using its embedder API that can render to Vulkan, Metal and OpenGL. So, it can be embedded in a wgpu context (here's my prototype for that based on wgpu/Vulkan and winit). Flutter uses Dart for UI programming, which is fine for me, since a lot of iteration is necessary for that, and Flutter allows Dart code to be hot reloaded during development (so you just have to save your file and the running application is updated automatically, keeping all of its state intact). Rust wouldn't be able to do that at the moment. Web support is trivial, because Flutter Web allows integrating HTML elements between its UI layers. I can simply insert a canvas there and link that to wgpu.
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AccessKit: Looking back; looking forward
Here's the repository.
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Will Impeller fix performance in Platform views on iOS?
I've started writing my own Flutter shell here that runs on all desktop and mobile systems Flutter supports without any platform-specific code paths. The trick is that I'm delegating the responsibility for platform-specific code to a generic library (winit in this case) and so keep it out of my codebase.
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Why Flutter on the Desktop Can’t Survive Without Rust
I've started a project for using Rust for a shell using the Flutter Engine's embedder interface, so it’s trivial to integrate Rust into the system. It’s available here.
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How can transfer a framebuffer that the Vulkan application draws to Electron application?
What I'm currently looking into is using Flutter for UI drawing instead of web tech. It has a built-in compositing API that allows interleaving native drawing with its surfaces and has a Vulkan renderer. The only downside is that you have to write a shell for it that maps the native platform to its APIs, which is very underdocumented and needs a lot of code, for example for handling keyboard input. Here's my progress so far. It comes with shells for all of its supported platforms, but they all use OpenGL or Metal (for iOS/macOS).
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Use Rust (WASM) on web, besides phones & desktops, empowering productivity, reliability and performance
I need to check out how well this combines with my Rust-based Flutter shell.
- What's everyone working on this week (35/2022)?
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Choosing a tech stack for a cross-platform WGPU-based app
I personally spent a significant part of my spare time in the last few months researching this topic, and came to the conclusion that for my (very similar) project, I'd like to use Flutter and Dart for the UI and Rust with wgpu (maybe bevy) for the rendering backend. I'm working on an integration for native platforms (so everything except web) right now, it's available in earliest alpha here. Web itself is trivial, because you can simply mount a separate canvas as a platformview and use that for wgpu, completely separating the two worlds.
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winit loop gets stuck because of block_on, any help?
Unfortunately, I'm really busy these days so I don't have any time for any more projects. I'm currently working on this project, which allows using the UI framework Flutter together with wgpu, so I'd say that it's adjacent to your project.
iced
- Cosmic Desktop Is Slated to Debut with Pop _OS 24.04 LTS
- Iced 0.12 Released
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I'm trying to build a progress bar for an Iced GUI app and having a lot of trouble with it.
I am building an app using Iced that takes hashes of the files in a directory and assigns them to a profile. The problem is that I can't get the progress bar to update in real time. I've been checking out examples like this https://github.com/iced-rs/iced/tree/master/examples/download_progress. But I just can't get the progress bar to move. Is anyone available to take a look at my code and maybe show me a fix (as long as you're okay with MIT licensing your changes)?
- A cross-platform GUI library for Rust
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Crate Suggestions for Web Frontend
What about Yew and Iced?
- LXD is now under Canonical
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What's everyone working on this week (27/2023)?
Working on Halloy - an IRC chat client for Mac, Windows and Linux. Written with Iced as GUI framework.
- Iced: A cross-platform GUI library for Rust, inspired by Elm
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Halloy - a GUI application with Iced for IRC
It’s a pretty new feature we merged 2 months ago: https://github.com/iced-rs/iced/pull/1856
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Show HN: Halloy – A GUI Application in Rust for IRC
Holy shit this GUI framework looks good. I am a Qt fanboi, but this looks great. Normally, I skip all the "X for Rust" posts as a bunch of fanaticism. Could it really be different this time???
The feature list is really impressive: https://github.com/iced-rs/iced
Plus, here is the road map with many things already done: https://github.com/iced-rs/iced/blob/master/ROADMAP.md
Wow, wow, wow: Keep up the great work.
One of the rendering engines is Skia by Google. This library is sneaking up fast on us...
What are some alternatives?
Godot - Godot Engine – Multi-platform 2D and 3D game engine
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
Owlyshield - Owlyshield is an EDR framework designed to safeguard vulnerable applications from potential exploitation (C&C, exfiltration and impact).
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
siena - A data provider agnostic ORM.
druid - A data-first Rust-native UI design toolkit.
rickview - quick RDF viewer
yew - Rust / Wasm framework for creating reliable and efficient web applications
yew-highlighting - Add syntax highlighting to Yew html! macros in Visual Studio Code
slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.
flutter_rust_bridge - Flutter/Dart <-> Rust binding generator, feature-rich, but seamless and simple.
gtk-rs - Rust bindings for GTK 3