engine
warmup_routine
engine | warmup_routine | |
---|---|---|
48 | 2 | |
7,125 | 42 | |
1.1% | - | |
10.0 | 0.0 | |
6 days ago | over 1 year ago | |
C++ | Dart | |
BSD 3-clause "New" or "Revised" License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
engine
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Ten Years of “Go: The Good, the Bad, and the Meh
https://github.com/flutter/engine/blob/main/impeller/docs/fa...
Impeller is the Skia replacement and is in full c++ that supports all platform.
It will be great if Go team can work with them(both are in Google) and make Impeller a render engine for Go.
With this no more bloated electron.js and no more Java/Swing or Qt, what a dream for the day.
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The performance of the impeller engine
Likely it's https://github.com/flutter/engine/pull/41168 that fixed it, which got cherry picked into that commit.
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Flutter embedded
Depends on what you want to do. The best documentation for writing the code where the engine should run in is in this header file.
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Is Impeller now enabled by default on iOS?
Performance on large-screen and also high-refresh rate iPads was definitely a blind spot during the preview. We've done a ton of work to plug that gap since the preview though. Framebuffer fetch for advanced blends, improvement to blur performance, and using half-precision in performance critical shaders are just some of the improvements driven by these findings.
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Ubuntu is now using Flutter for its installer
Yes. We use ATK for accessibility. FlAccessibleNode is where SemanticsNode and friends are exposed as ATK objects.
- Make textures thread-safe on linux
- Flutter texture is not thread-safe on Linux
- Possible to embed Flutter in an existing Windows app?
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How can i experiment with flutter 3D?
The hardware accelerated 3D that was demoed was using Impeller Scene. Considering they were loading glb files I really hope the Flutter API has a GLES interface. It's currently marked "Experimental" and the demo they showed unfortunately doesn't have source in the same place as the other demos presented.
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What do you wanna know about flutter ?
For example for the last point, embed Flutter in HTML pages, an important PR is recently merged: https://github.com/flutter/engine/pull/37738
warmup_routine
- Flutter 2.5 SKSL shader capture Vs Warm-up Routine advice
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iOS jank - Reproducible example
I see that some great guy fond a feasible workaround for `first run junk` issue https://github.com/danReynolds/warmup_routine
What are some alternatives?
Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
flutter-engines-no-metal - Compiled flutter engines with metal disabled for iOS
flutter-webrtc - WebRTC plugin for Flutter Mobile/Desktop/Web
gallery - Flutter Gallery was a resource to help developers evaluate and use Flutter
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
awesome-tauri - 🚀 Awesome Tauri Apps, Plugins and Resources
blurhash - A very compact representation of a placeholder for an image.
website - Flutter documentation web site
quick_usb - A cross-platform (Android/Windows/macOS/Linux) USB plugin for Flutter
quick_blue - A cross-platform (Android/iOS/macOS/Windows/Linux) BluetoothLE plugin for Flutter
angle - A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.