fluidsynth
liquidsfz
fluidsynth | liquidsfz | |
---|---|---|
26 | 2 | |
1,709 | 76 | |
1.8% | - | |
7.4 | 5.9 | |
2 days ago | 6 months ago | |
C | C++ | |
GNU Lesser General Public License v3.0 only | Mozilla Public License 2.0 |
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fluidsynth
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Suggestions on how to improve FluidSynth
I'm trying to code a fix for it here: https://github.com/FluidSynth/fluidsynth/issues/1282
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Show HN: UPiano, a Piano in Your Terminal
Hello HN!
This is a Python app I've built for fun, while learning the Textual library, it's a piano/synthesizer app that you can play with the keyboard + mouse.
You can see a demo video of it here: https://www.youtube.com/watch?v=0VXit110PcA
You need to install FluidSynth before using it: https://www.fluidsynth.org/
It uses the Python bindings pyFluidSynth library: https://github.com/nwhitehead/pyfluidsynth
- No audio output in Ardour6
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Best resources to integrate instrument sounds into a game?
There’s a ton of free synths / sound engines out there. I would start by seeing if you can integrate one of those. FluidSynth (https://www.fluidsynth.org/) is one of the more popular ones. It supports audio samples in the SoundFont format, and there’s a ton of free SoundFont sample banks out there you can find—you can find a bunch of different recommended sample banks, and my personal choice is GeneralUser GS. “GS” is a Roland extension to GM that includes additional instruments and percussion kits.
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Timidity++ sound exactly like Windows Media Player
With all the programs you tried, it's hard to believe you missed Fluidsynth. Or maybe you tried it and it didn't work.
- apt list is showing different results for 2 different systems
- Trying to connect keyboard with laptop and play through headphones
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VLC+MIDI issue: When playing any ".mid", drums are replaced with non-percussion instruments (e.g. piano) sounds
FluidSynth releases are available here: https://github.com/FluidSynth/fluidsynth/releases
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How to build/run 1oom with soundfont (fluidsynth) support on Windows
https://github.com/1oom-fork/1oom/commit/e3cfc03885792d35e3bfe56d2f78954d84f5fe55 - *.dll +https://github.com/FluidSynth/fluidsynth/releases
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GitHub - jcard0na/haxo-hw: Haxophone, an electronic musical instrument that resembles a saxophone
They are using https://github.com/FluidSynth/fluidsynth directly on the raspberry and the bom doesn't list an extra chip.
liquidsfz
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Any good music programs like garage band or fruity loops?
You can use a LV2 plugin like sfizz or liquidsfz to load SFZ instruments into your DAW/plugin host.
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Linux noob wanting to record MIDI bass and drums
Bass: To get started with bass guitar I'd recommend using a general synthesizer that can load soundfonts and/or sfz sample sets and then finding a bass sound that you're happy with. There are a number out there. Fluidsynth is great for soundfonts, and the Calf plugin set has a GUI plugin wrapper that is pretty easy to work with (but beware that Calf plugins in general have a spotty reputation re: DSP and sound quality). For sfz format, there is liquidsfz and sfizz, among others. I've tried both of them, and found liquidsfz to perform better, had some glitches with sfizz, but I know other people use sfizz and are happy with it.
What are some alternatives?
TinySoundFont - SoundFont2 synthesizer library in a single C/C++ file
sfizz - SFZ parser and synth c++ library, providing a JACK standalone client
OmniMIDI - A software MIDI synthesizer for professional use.
zrythm - a highly automated and intuitive digital audio workstation - official mirror
qtractor - Qtractor - An Audio/MIDI multi-track sequencer
Musical Artifacts - Helping to catalog, preserve and free the artifacts you need to produce music.
Linux-SonivoxEas - Sonivox EAS for Linux and Qt
yabridge - A modern and transparent way to use Windows VST2, VST3 and CLAP plugins on Linux
Camomile - An audio plugin with Pure Data embedded that allows to load and to control patches
libsndfile - A C library for reading and writing sound files containing sampled audio data.
RealTimeSingingSynthesizer - Live Coding Singing Synthesizer. Python sinsy-NG wrapper.