fluid-simulation-rust VS three-d

Compare fluid-simulation-rust vs three-d and see what are their differences.

three-d

2D/3D renderer - makes it simple to draw stuff across platforms (including web) (by asny)
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fluid-simulation-rust three-d
1 7
17 1,207
- -
4.4 7.8
4 months ago about 2 months ago
Rust Rust
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

fluid-simulation-rust

Posts with mentions or reviews of fluid-simulation-rust. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-04.
  • Rust: An odyssey of passion
    3 projects | dev.to | 4 Dec 2022
    “Rust was originally designed as a systems programming language, similar to C/C++. However, it can also be used for front-end development. One way I have used Rust on the front-end is through WebAssembly. I previously worked on a project that involved building a fluid simulation in the browser. This involved implementing physics and mathematical equations. However, in order to create a visually coherent simulation, many iterations with different values needed to be performed. I initially implemented the simulation in JavaScript, and it worked well. However, I decided to try implementing it in Rust to see how it would compare in terms of performance. The difference was significant - the Rust version was able to perform more iterations in a fraction of the time it took the JavaScript version. You can find the fluid simulation here. Also, in the works, I am working on a library, app universe, that would help Rust developers manage frontend states. It is based on Chinedu's App world.”

three-d

Posts with mentions or reviews of three-d. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-05.

What are some alternatives?

When comparing fluid-simulation-rust and three-d you can also consider the following projects:

mk48 - Mk48.io ship combat game

kiss3d - Keep it simple, stupid 3d graphics engine for Rust.

wrend - A framework-agnostic Rust/WASM + WebGL2 Rendering library, compatible with calling from both Rust and JavaScript on the web.

Fyrox - 3D and 2D game engine written in Rust

app-universe - A framework agnostic approach to managing frontend application state based on app-world.

luminance-rs - Type-safe, type-level and stateless Rust graphics framework

rend3 - Easy to use, customizable, efficient 3D renderer library built on wgpu.

learn-wgpu - Guide for using gfx-rs's wgpu library.

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

screen-13 - Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.

bevy - A refreshingly simple data-driven game engine built in Rust

miniquad - Cross platform rendering in Rust