ffmpeg_batch VS FFMediaToolkit

Compare ffmpeg_batch vs FFMediaToolkit and see what are their differences.

FFMediaToolkit

FFMediaToolkit is a cross-platform video decoder/encoder library for .NET that uses FFmpeg native libraries. It supports video frames extraction, reading stream metadata and creating videos from bitmaps in any format supported by FFmpeg. (by radek-k)
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ffmpeg_batch FFMediaToolkit
3 2
760 349
- -
8.8 4.6
about 1 month ago 9 months ago
C# C#
GNU Lesser General Public License v3.0 only MIT License
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ffmpeg_batch

Posts with mentions or reviews of ffmpeg_batch. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-14.

FFMediaToolkit

Posts with mentions or reviews of FFMediaToolkit. We have used some of these posts to build our list of alternatives and similar projects.
  • C# on Arch: FFmpeg (FFMediaToolkit) MediaOutput..Video.AddFrame(FrameToImageData(ImageData)) causes program to exit with code 139
    1 project | /r/archlinux | 19 May 2021
    Bug has been reported: https://github.com/radek-k/FFMediaToolkit/issues/81
  • C# : FFmpeg (FFMediaToolkit) on linux System.IO.DirectoryNotFoundException: Cannot found the default FFmpeg directory
    1 project | /r/archlinux | 6 May 2021
    I have C# project in rider and FFMediaToolkit installed via NuGet. I made instance of MediaBuilder. When I hit run I get this error message: `` /home/john/Projects/Slimulator/bin/Debug/net5.0/Slimulator /home/john/Projects/Slimulator/test_mazes/small-maze-food2.png Loading file /home/john/Projects/Slimulator/test_mazes/small-maze-food2.png Unhandled exception. System.IO.DirectoryNotFoundException: Cannot found the default FFmpeg directory. On Windows you have to set "FFmpegLoader.FFmpegPath" with full path to the directory containing FFmpeg shared build ".dll" files For more informations please see https://github.com/radek-k/FFMediaToolkit#setup at FFMediaToolkit.FFmpegLoader.LoadFFmpeg() at FFMediaToolkit.Encoding.Internal.OutputContainer.Create(String extension) at FFMediaToolkit.Encoding.MediaBuilder..ctor(String path, Nullable1 format) at FFMediaToolkit.Encoding.MediaBuilder.CreateContainer(String path) at Slimulator.AnimationBuffer..ctor(String videoPath, Int32 height, Int32 width, Int32 frameRate) in /home/john/Projects/Slimulator/AnimationBuffer.cs:line 11 at Slimulator.Simulation..ctor(Space space, String seed, String outputVideoPath) in /home/john/Projects/Slimulator/Simulation.cs:line 12 at Slimulator.Launcher.Main(String[] args) in /home/john/Projects/Slimulator/Launcher.cs:line 8

What are some alternatives?

When comparing ffmpeg_batch and FFMediaToolkit you can also consider the following projects:

AV-converter - A web app to convert an audio/video file to another format. Client side conversion means that your file does not get uploaded to a server. You can also download YouTube videos at the /yt endpoint.

FFMpegCore - A .NET FFMpeg/FFProbe wrapper for easily integrating media analysis and conversion into your C# applications

axiom - The dynamic infrastructure framework for everybody! Distribute the workload of many different scanning tools with ease, including nmap, ffuf, masscan, nuclei, meg and many more!

Xabe.FFmpeg - .NET Standard wrapper for FFmpeg. It allows to process media without know how FFmpeg works, and can be used to pass customized arguments to FFmpeg from dotnet core application.

tfb-video - Generator of test video files for testing your media playback devices and calibrate TV sets

YoutubeDLSharp - A simple .NET wrapper library for youtube-dl and yt-dlp

atldotnet - Fully managed, portable and easy-to-use C# library to read and edit audio data and metadata (tags) from various audio formats, playlists and CUE sheets

FfmpegEnkoder - Quick way of encoding videos using ffmpeg

MP4-Mux-Tool - Mp4Box GUI

tricycle - Video transcoding... easier than riding a bike.

Axiom - An FFmpeg GUI for Windows

NLog - NLog - Advanced and Structured Logging for Various .NET Platforms