FFMediaToolkit
Xabe.FFmpeg
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FFMediaToolkit | Xabe.FFmpeg | |
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2 | - | |
349 | 697 | |
- | - | |
4.6 | 3.3 | |
9 months ago | 6 months ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FFMediaToolkit
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C# on Arch: FFmpeg (FFMediaToolkit) MediaOutput..Video.AddFrame(FrameToImageData(ImageData)) causes program to exit with code 139
Bug has been reported: https://github.com/radek-k/FFMediaToolkit/issues/81
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C# : FFmpeg (FFMediaToolkit) on linux System.IO.DirectoryNotFoundException: Cannot found the default FFmpeg directory
I have C# project in rider and FFMediaToolkit installed via NuGet. I made instance of MediaBuilder. When I hit run I get this error message: `` /home/john/Projects/Slimulator/bin/Debug/net5.0/Slimulator /home/john/Projects/Slimulator/test_mazes/small-maze-food2.png Loading file /home/john/Projects/Slimulator/test_mazes/small-maze-food2.png Unhandled exception. System.IO.DirectoryNotFoundException: Cannot found the default FFmpeg directory. On Windows you have to set "FFmpegLoader.FFmpegPath" with full path to the directory containing FFmpeg shared build ".dll" files For more informations please see https://github.com/radek-k/FFMediaToolkit#setup at FFMediaToolkit.FFmpegLoader.LoadFFmpeg() at FFMediaToolkit.Encoding.Internal.OutputContainer.Create(String extension) at FFMediaToolkit.Encoding.MediaBuilder..ctor(String path, Nullable1 format) at FFMediaToolkit.Encoding.MediaBuilder.CreateContainer(String path) at Slimulator.AnimationBuffer..ctor(String videoPath, Int32 height, Int32 width, Int32 frameRate) in /home/john/Projects/Slimulator/AnimationBuffer.cs:line 11 at Slimulator.Simulation..ctor(Space space, String seed, String outputVideoPath) in /home/john/Projects/Slimulator/Simulation.cs:line 12 at Slimulator.Launcher.Main(String[] args) in /home/john/Projects/Slimulator/Launcher.cs:line 8
Xabe.FFmpeg
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Tracking mentions began in Dec 2020.
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