fast_obj VS lre

Compare fast_obj vs lre and see what are their differences.

lre

[PROTOTYPE] A portable "LEGO-like" game engine written in ANSI C using a virtual filesystem (by osen)
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fast_obj lre
5 1
568 0
- -
6.2 10.0
4 months ago over 5 years ago
C++ C
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

fast_obj

Posts with mentions or reviews of fast_obj. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-12.

lre

Posts with mentions or reviews of lre. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-05.

What are some alternatives?

When comparing fast_obj and lre you can also consider the following projects:

tinyobjloader-c - Header only tiny wavefront .obj loader in pure C99

phylab - A platform to teach students physics concepts

dragonbox - Reference implementation of Dragonbox in C++

obj2js - This tool will convert an Alias Wavefront OBJ model into Javascript arrays that are suitable for loading directly with WebGL.

tinyobjloader - Tiny but powerful single file wavefront obj loader

libobj - A library for loading Alias Wavefront OBJ files.

assimp - The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.