factorio-mods-localization
Translate your Factorio mod easily with the power of Crowdin (by dima74)
cargo-i18n
A Rust Cargo sub-command and libraries to extract and build localization resources to embed in your application/library (by kellpossible)
factorio-mods-localization | cargo-i18n | |
---|---|---|
1 | 1 | |
16 | 114 | |
- | - | |
7.9 | 5.7 | |
8 days ago | 23 days ago | |
Rust | Rust | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
factorio-mods-localization
Posts with mentions or reviews of factorio-mods-localization.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-06.
-
An idea: Factorio Mod Language Pack - One to rule them all
It is IMO far preferable for mod authors to implement this plugin: https://github.com/dima74/factorio-mods-localization
cargo-i18n
Posts with mentions or reviews of cargo-i18n.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-05-04.
-
Some of our projects will be translatable soon
It recently became possible to set up translation infrastructure in Rust with i18n-embed and Project Fluent. Popsicle is the first project to receive this treatment (https://github.com/pop-os/popsicle/pull/123), and other projects will be following soon. So if you've been interested in translating our software, the chance to do so will be present soon.
What are some alternatives?
When comparing factorio-mods-localization and cargo-i18n you can also consider the following projects:
ModLanguagePack
Fluent - Rust implementation of Project Fluent
Popsicle - Multiple USB File Flasher
nim-nimterlingua - Internationalization at Compile Time for Nim