facil.io VS GLFW

Compare facil.io vs GLFW and see what are their differences.

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facil.io GLFW
8 78
2,014 12,244
- 1.2%
0.0 9.3
9 days ago 16 days ago
C C
MIT License zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

facil.io

Posts with mentions or reviews of facil.io. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-04.
  • Rage: Fast web framework compatible with Rails
    12 projects | news.ycombinator.com | 4 Dec 2023
    Most of the speed I believe is from using the server iodine https://github.com/boazsegev/iodine which is a wrapper around facil.io https://facil.io that is built using C.
  • Zap – fast back ends in Zig
    8 projects | news.ycombinator.com | 14 Jun 2023
    Seeing this, and the use of zig for https://github.com/tigerbeetledb/tigerbeetle I wonder if zig might become a good tradeoff vs rust for servers if in long term it's more readable and maintainable and with a different approach to quality.

    I would also be interested to hear the compile time, binary size and memory usage of those example apps.

    Looks like the underlying facil.io library hasn't seen any commits since 2021, so that's a bit of a red flag. https://github.com/boazsegev/facil.io

  • Made my first C web application using CWebStudio framework
    3 projects | /r/cprogramming | 10 May 2023
    I don't have a use-case for these C web frameworks, but a quick google search yielded facil.io which appears to be a collaborative project with a much stronger codebase, better documentation, less janky APIs and should likely be the one most people gravitate to.
  • Caffè Italia * 08/09/22
    6 projects | /r/italy | 8 Sep 2022
    ?
  • Facil.io – The C Web Application Framework
    1 project | news.ycombinator.com | 30 Jul 2022
  • Show HN: Pure C Asynchronous HTTP Framework
    2 projects | news.ycombinator.com | 14 Apr 2022
    Looks interesting.

    There’s also facil[0], and h20 (though the latter is more of a standalone thing, it seems).

    It might be fun to try to build something on top of them in something like Chicken Scheme or Janet.

    [0] https://facil.io/

  • C Deep
    80 projects | dev.to | 27 Feb 2021
    facil.io - Mini-framework for web applications. Includes a fast HTTP and Websocket server, and also supports custom protocols. MIT

GLFW

Posts with mentions or reviews of GLFW. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-16.
  • macOS 14.4 causes JVM crashes
    2 projects | news.ycombinator.com | 16 Mar 2024
    Minecraft runs on various Javas.

    And there's a known issue with an interaction between minecraft, Java, and the video drivers that crashes out and it can be traced back all the way to here: https://github.com/glfw/glfw/issues/1997

    It's not fixed.

  • Technical Considerations for GUI Toolkits [Discussion]
    1 project | /r/compsci | 11 Dec 2023
    Window context manager - glfw, sdl
    2 projects | /r/learnprogramming | 11 Dec 2023
    Types of tools for creating a gui (and how those tools approximately work): 1. Utilize the native _graphical interface API_, and depending on the platform, they have specific layers to interface: * Wayland, X11, for Linux * [GDI](https://learn.microsoft.com/en-us/windows/win32/gdi/windows-gdi) for windows * [Quartz](https://en.wikipedia.org/wiki/Quartz\_(graphics\_layer)) for macOS Example - GTK uses [wayland](https://gitlab.gnome.org/GNOME/gtk/-/blob/main/docs/reference/gdk/wayland.md) ([source code](https://gitlab.gnome.org/GNOME/gtk/-/tree/main/gdk/win32)) [X11](https://gitlab.gnome.org/GNOME/gtk/-/blob/main/docs/reference/gdk/x11.md) ([source code](https://gitlab.gnome.org/GNOME/gtk/-/tree/main/gdk/x11)) GDI ([source code](https://gitlab.gnome.org/GNOME/gtk/-/tree/main/gdk/win32)) Quartz ([source code](https://gitlab.gnome.org/GNOME/gtk/-/tree/main/gdk/macos)) [How to use wayland display server](https://bugaevc.gitbooks.io/writing-wayland-clients/content/black-square/the-wayland-client-library.html) (TODO missing "animation" section) 2. Utilize opengl _or other low level graphics api's_ with window context, use GPU to render widgets * Window context manager - [glfw](https://github.com/glfw/glfw), [sdl](https://www.libsdl.org/) * contexts and surfaces, reading input, handling events Example: ImGui, NanoVG, Nuklear, raylib Why? Mainly used for game development, but also good for gui's. _(i haven't seen any examples that uses this method that are used for developing general-use graphical user interfaces.)_
  • How to set-up GLFW 3.3.8 with C++ visual studio community 2022?
    1 project | /r/gamedev | 10 Dec 2023
  • Exploring Computer Graphics: Weekly Chronicle #1
    5 projects | dev.to | 16 Oct 2023
    GLFW: A library for window creation and managing user input.
  • New Vulkan Documentation Website
    10 projects | news.ycombinator.com | 11 Oct 2023
    Not SDL2, but GLFW has something like that under the tests/ directory:

    https://github.com/glfw/glfw/blob/master/tests/triangle-vulk...

  • LWJGL = SFML vs Allegro vs SDL vs Ogre vs ???
    2 projects | /r/opengl | 5 Jul 2023
    I'm not familiar with LWJGL, my 5 seconds on their website makes me think you might be looking for something like GLFW https://www.glfw.org/ to handle I/O and window creation/management.
  • I have spent two whole work days trying to install GLEW
    6 projects | /r/GraphicsProgramming | 3 Jul 2023
    Consider GLFW3 for windowing and GLAD for function loading. I've used this combination myself successfully. Granted, that is "two things" you need, but OTOH it'll work well.
  • OpenGL (GLFW and GLAD) not linking with cmake
    2 projects | /r/cmake | 30 May 2023
    There is a pattern to it which is usable with every GitHub repository. For example, GLFW v3.3.8 can be fetched from: https://github.com/glfw/glfw/archive/refs/tags/3.3.8.tar.gz
  • Help
    1 project | /r/cpp_questions | 24 May 2023
    That is a static or import library for glfw. You need add the path to the directory where this file is located to the "library directories", see: https://www.learncpp.com/cpp-tutorial/a2-using-libraries-with-visual-studio-2005-express/

What are some alternatives?

When comparing facil.io and GLFW you can also consider the following projects:

Kore - An easy to use, scalable and secure web application framework for writing web APIs in C or Python. || This is a read-only mirror, please see https://kore.io/mail and https://kore.io/source for information on how to contribute via the mailing lists.

SDL - Simple Directmedia Layer

Civetweb - Embedded C/C++ web server

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Onion - C library to create simple HTTP servers and Web Applications.

glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.

Pistache - A high-performance REST toolkit written in C++

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

TreeFrog Framework - TreeFrog Framework : High-speed C++ MVC Framework for Web Application

OpenSceneGraph - OpenSceneGraph git repository

Wt - Wt, C++ Web Toolkit

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)