example-electron-license-activation
egui
example-electron-license-activation | egui | |
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4 | 203 | |
82 | 19,719 | |
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0.0 | 9.8 | |
almost 2 years ago | 8 days ago | |
JavaScript | Rust | |
MIT License | MIT OR Apache-2.0. |
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example-electron-license-activation
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Hey Rustaceans! Got a question? Ask here (52/2022)!
I’m currently developing a commercial product with Rust and I was wondering what the best way to distribute and sell licenses for it is. Should I use a third party like keygen or is there an easy way I could get started on implementing my own. I’m out of my depth when it comes to software licensing so I figure I should ask before assuming it’s a task I can take on myself.
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Ask HN: What's a good business model for selling standalone software
have you checked https://keygen.sh/, yoyll get ideas there
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Software Licensing Management
Some sort of customer portal (or spreadsheet), where the customer can add, remove licences. After payment/confirmation you simply generate a json and encrypt with an async key. In your soft you read that as config file input, that will limit how many users can be created etc. keygen.sh or any other tool might also do it.
- I built an example of how to implement software licensing and device activation in an Electron app
egui
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Egui 0.27 – easy-to-use immediate mode GUI for Rust
Thanks for the feedback!
It is definitely fixable. Take a look at https://github.com/emilk/egui/issues/996 for some examples of how others have styled egui, or try out https://app.rerun.io/
Styling is done with `ctx.set_style`, but creating a nice style isn't very easy at the moment (basically you'll have to tweak constants in code, and then recompile). I'm working on making it easier as we speak though!
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Rust for Embedded Systems: Current State, Challenges and Open Problems
Nothing is wrong with that, it’s rather a workaround, ultimately I am trying to have one language only including the UI too (been playing with egui),so I don’t have to use JavaScript.
https://github.com/emilk/egui
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We sped up time series by 20-30x
FWIW, I opened an issue: https://github.com/emilk/egui/issues/4046
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Immediate Mode GUI Programming
That's fair. I don't have experience with other immediate mode libraries. It's good to hear that it's not an intrinsic limitation
https://github.com/emilk/egui?tab=readme-ov-file#layout Here the author discusses the issue directly. They note that there are solutions to the issue, but that they all come with (in their opinion) significant drawbacks.
For my use case, if I have to do a lot of manual work to achieve what I consider behavior that should be handled by the framework, then I don't find that compelling and am inclined to use a retained mode implementation.
- Egui: Immediate mode GUI in Rust on web and native
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Ask HN: What software do you use for IoT devices and server
It totally depends on what IoT and what purpose, for example:
IIoT/PLC/industrial automation: most likely you will have to use vendors software, most if the time it’s crap, and a mix of several tech stacks like MSSQL/C#/C++
Sensors and such: depends on what are you building or using the sensors: the protocol mostly is MQTT, and if you would store it in a db postrrsql, elasticsearch, surreldb, influxdb among the most I used.
Robots/drones: on what I build, I use protobuf/grpc for performance and cross-language and direct linux socket io, and where needed websocket but mostly for any web interaction rather than the protocol itself. The tech stack for those, the embedded side is up to you or sometimes based on the sdk you are dealing with, the backend/frontend however, I used to use go/nodejs and for frontend svelte or a simple js library/framework, but recently I’m shifting and redoing everything in rust, embedded, backend and frontend (using something like egui https://github.com/emilk/egui).
When it comes to IoT, I try as much as possible to stay away from python unless you are scripting something else done in go/c++/rust, look at python as a glorified bash script, it’s useful for that or other data science work, but not in IoT.
Same goes with other tech you mentioned, it might suit one case but not another, for example, MQTT is good for sensor IoT type, but good luck controlling a drone with it, mongodb might be great to store a fleet of robots with its access credentials and such, but if you try to use it to store realtime data, it might not perform as expected, and so on.
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GUI library for fast prototyping
AFAIK the Rust equivalent to C++'s Dear ImGui is egui.
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Rerun 0.9 – a framework for visualizing streams of multimodal data
The creator of Rerun (Emil Ernerfeldt) also created egui [1], an immediate GUI library for Rust. The library is similar to Dear ImGui but it is written in Rust and can be used for desktop and web apps (compiles to WASM and uses WebGL, demo [2]). Desktop apps can target OpenGL (does not display correct colors on macOS, does not work in VirtualBox on Windows) or WGPU (uses native APIs for each platform, works without any problems, but the binary is a big larger).
[1] https://github.com/emilk/egui
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Textual Web: TUIs for the Web
> [...] you can build UIs that are snappy and keyboard driven.
That's not an advantage that is exclusive to TUIs; after all, you're running your TUI inside a graphical application that emulates a terminal. (Unless you're rocking an actual VT102, in which case I bow down to you.)
In fact there's an entire class of applications that are extremely snappy and keyboard driven, by their very nature: games.
Some people have taken to writing GUI apps like you'd write a game, and the effects range from OK to fantastic. Check out Lagrange (https://gmi.skyjake.fi/lagrange/), AppManager (https://tildegit.org/solene/AppManager), Dear ImGUI (https://github.com/ocornut/imgui), egui (https://github.com/emilk/egui), and many others.
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My Journey Away from the JAMstack
Honestly, frontend development especially with all these crowded frameworks and libraries always confused me so pardon my ignorance, which is why in a project I’m working on right now I’m trying not to use js, instead I’m using egui [1]
Zola is a static site generator and it’s crazy fast, using one binary only [2], also there’s Blades [3], same concept but supposedly faster, never tried it though.
[1] https://github.com/emilk/egui
[2] https://www.getzola.org
[3] https://getblades.org
What are some alternatives?
jwt-key-server - JWT based remote licensing server.
iced - A cross-platform GUI library for Rust, inspired by Elm
drawio-desktop - Official electron build of draw.io
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
insomnia - The open-source, cross-platform API client for GraphQL, REST, WebSockets, SSE and gRPC. With Cloud, Local and Git storage.
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
keygen-go - Keygen SDK for Go. Integrate license activation, automatic updates and offline licensing for Go binaries.
druid - A data-first Rust-native UI design toolkit.
kitematic - Visual Docker Container Management on Mac & Windows
slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.
easy-steam-free-packages - Script for automation activation free packages (games, movies, DLC, etc.) on Steam platform.
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]