eventually-rs
Event Sourcing for Rust (by eventually-rs)
goengine
Engine provides you all the capabilities to build an Event sourced application in go (by hellofresh)
eventually-rs | goengine | |
---|---|---|
3 | 1 | |
539 | 126 | |
0.7% | 0.0% | |
6.3 | 6.7 | |
14 days ago | about 2 months ago | |
Rust | Go | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
eventually-rs
Posts with mentions or reviews of eventually-rs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-12-11.
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Best practices for designing traits in public crates?
While I like now that there is a single trait involved (which also makes it easier to write super-types), I don't like the requirement for those associated type names like type GetError and type SaveError. I also don't particularly like the idea of hiding everything behind a single Error type, as it kinda defeats the purpose of having such a nice type system like the one Rust has.
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eventually-go: Idiomatic Event Sourcing for Go
But you can read it in the Rust version README! :D
goengine
Posts with mentions or reviews of goengine.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-02-02.
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eventually-go: Idiomatic Event Sourcing for Go
I took some inspiration from goengine (regarding Aggregates) and expanded on that, and now the library supports quite a number of features, such as: * Subscriptions * In-memory and PostgreSQL-based Event Store implementation (inspired by eventually-rs) * Command handling * Projections (both for long-running processes -- a.k.a. Process Managers -- and Read Models) * Correlation extension * Opentracing extension * Descriptive test scenarios support for TDD
What are some alternatives?
When comparing eventually-rs and goengine you can also consider the following projects:
thalo - An Event Sourcing runtime with WebAssembly & embedded event store
eventually-go - Idiomatic Domain-driven Design, CQRS and Event Sourcing for Go
eventsourcing - Event Sourcing in Go
saving-goals-go - Example Event-Sourced microservice using https://github.com/eventually-rs/eventually-go [Moved to: https://github.com/get-eventually/saving-goals-go]
simd-json - Rust port of simdjson
sourcegraph - Code AI platform with Code Search & Cody
rsfbclient - Rust Firebird Client
OpenDiablo2 - An open source re-implementation of Diablo 2
plotters - A rust drawing library for high quality data plotting for both WASM and native, statically and realtimely 🦀 📈🚀
eventually-rs vs thalo
goengine vs eventually-go
eventually-rs vs eventsourcing
goengine vs saving-goals-go
eventually-rs vs simd-json
goengine vs sourcegraph
eventually-rs vs rsfbclient
goengine vs eventsourcing
eventually-rs vs saving-goals-go
goengine vs OpenDiablo2
eventually-rs vs eventually-go
eventually-rs vs plotters