evcxr | nannou | |
---|---|---|
75 | 66 | |
5,222 | 5,829 | |
1.7% | 1.0% | |
8.6 | 7.4 | |
20 days ago | 17 days ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | MIT License |
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evcxr
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Scriptisto: "Shebang interpreter" that enables writing scripts in compiled langs
Emacs didn't invent REPL, and it's common everywhere. For Rust: https://github.com/evcxr/evcxr/blob/main/evcxr_repl/README.m.... But heck, the compiler is reasonably fast enough that any IDE can REPL by compiling the code.
The value here is more in being able to read a script before you run it, then have it run fast, maybe tweaking something here and there. And a compiled script will run 10,000 times faster than LISP, which can be important.
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Go: What We Got Right, What We Got Wrong
https://github.com/evcxr/evcxr can run Rust in a Jupyter notebook. It's not Golang but close enough.
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The Hallucinated Rows Incident
The engine uses rust_decimal::Decimal to represent high precision decimal numbers, like the weight property. Serialization of RocksDB keys is done by the storekey crate. To know how Yumi's machine stores diffs, we can now ask- How does storekey serialize rust_decimal? Well, using evcxr to run Rust in Jupyter, the answer is as a null-terminated string:
- TermiC: Terminal C, Interactive C/C++ REPL shell created with BASH
- Exploring Options for Dynamic Code Changes in Rust without Recompilation (hot reloading)
- Go 1.21 will (likely) have a static toolchain on Linux
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What’s an actual use case for Rust
In theory you should be able to create Rust notebooks (Jupyter notebook) using evcxr so maybe some AI, data analysis, prototyping make sense if you aim for good performance in final application (protype in evcxr and use notebook as reference to implement final application in Rust for speed and safety).
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would you use rust for scripting?
You should check out evcxr
- Nannou – An open-source creative-coding framework for Rust
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Rust vs. Haskell
There is also implementations of rust REPLs, like the beautifully named evcxr.
nannou
- VVVV – A Hybrid Visual/Textual Development Environment
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Can someone help me with ownership and borrowing?
Another idea would be to do something with Nannou, it's pretty straightforward to get some visually pleasing results and I find these Processing/P5 inspired creative coding libraries allow for a lot of exploration and expression. The Coding Train is a YouTube channel which has dozens of these kinds of projects, translating them into Rust certainly is good exercise.
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Hey Rustaceans! Got a question? Ask here (23/2023)!
Assuming you’re talking about https://nannou.cc they advertise a slack, a matrix, and a github org.
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Looking for lib recommendations for developing ui tool
Never used this, no idea If it's what you want, but maybe https://nannou.cc/?
- “Creative Coding” libraries for A/VFX in Rust, a.l.a. Cinder for C++ or Processing for Java?
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A simple 2d graphic library
https://nannou.cc/ may be worth checking out.
- Nannou- a creative coding framework for Rust. .It is a library that aims to make it easy for artists to express themselves with simple, fast, reliable code.
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Nannou – An open-source creative-coding framework for Rust
"creative coding" usually refers to a framework where a developer/artist can code up nice things quickly
for example https://github.com/nannou-org/nannou/blob/master/examples/dr...
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[Media] Genetic algorithm simulation - Smart rockets (code link in comments)
I've exported individual frames using this mechanism, I've never tried gif encoding before but seems like there's support for it,
What are some alternatives?
vscode-jupyter - VS Code Jupyter extension
rust-skia - Rust Bindings for the Skia Graphics Library
polars - Dataframes powered by a multithreaded, vectorized query engine, written in Rust
macroquad - Cross-platform game engine in Rust.
jupyter-rust - a docker container for jupyter notebooks for rust
racket - The Racket repository
rust-script - Run Rust files and expressions as scripts without any setup or compilation step.
wgpu - Cross-platform, safe, pure-rust graphics api.
bincode - A binary encoder / decoder implementation in Rust.
simple-game - A personal collection of windowing/graphics/game code to get started quickly on games and graphical applications
cargo-script - Cargo script subcommand
Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.