evadb
chatcraft.org
evadb | chatcraft.org | |
---|---|---|
27 | 65 | |
2,578 | 121 | |
0.9% | - | |
9.5 | 9.5 | |
16 days ago | 2 days ago | |
Python | TypeScript | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
evadb
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Show HN: Stargazers Reloaded – LLM-Powered Analyses of Your GitHub Community
Hey friends!
We have built an app for getting insights about your favorite GitHub community using large language models.
The app uses LLMs to analyze the GitHub profiles of users who have starred the repository, capturing key details like the topics they are interested in. It takes screenshots of the stargazer's GitHub webpage, extracts text using an OCR model, and extracts insights embedded in the extracted text using LLMs.
This app is inspired by the “original” Stargazers app written by Spencer Kimball (CEO of CockroachDB). While the original app exclusively used the GitHub API, this LLM-powered app built using EvaDB additionally extracts insights from unstructured data obtained from the stargazers’ webpages.
Our analysis of the fast-growing GPT4All community showed that the majority of the stargazers are proficient in Python and JavaScript, and 43% of them are interested in Web Development. Web developers love open-source LLMs!
We found that directly using GPT-4 to generate the “golden” table is super expensive — costing $60 to process the information of 1000 stargazers. To maintain accuracy while also reducing cost, we set up an LLM model cascade in a SQL query, running GPT-3.5 before GPT-4, that lowers the cost to $5.5 for analyzing 1000 GitHub stargazers.
We’ve been working on this app for a month now and are excited to open source it today :)
Some useful links:
* Blog Post - https://medium.com/evadb-blog/stargazers-reloaded-llm-powere...
* GitHub Repository - https://github.com/pchunduri6/stargazers-reloaded/
* EvaDB - https://github.com/georgia-tech-db/evadb
Please let us know what you think!
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Language Model UXes in 2027
The discord link seems to be not working. Just a heads up.
The YOLO example on your Github page is super interesting. We are finding it easier to get LLMs to write functions with a more constrained function interface in EvaDB. Here is an example of an YOLO function in EvaDB: https://github.com/georgia-tech-db/evadb/blob/staging/evadb/....
Once the function is loaded, it can be used in queries in this way:
SELECT id, Yolo(data)
- EvaDB: Bring AI to your Database System
- Show HN: I wrote a RDBMS (SQLite clone) from scratch in pure Python
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Gorilla: Large Language Model Connected with APIs
Neat idea, @shishirpatil! We are developing EvaDB [1] for shipping simpler, faster, and cost-effective AI apps. Can you share your thoughts on transforming the output of the Gorilla LLM to functions in EvaDB apps -- like this function that uses the HuggingFace API -- https://evadb.readthedocs.io/en/stable/source/tutorials/07-o...?
[1] https://github.com/georgia-tech-db/eva
- PrivateGPT in SQL
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Eva AI-Relational Database System
Thanks for checking! Currently, we have a Docker image for deploying EVA [1]. We plan to release a Terraform config soon that will make it easier to deploy EVA DB on an AWS/Azure server with GPUs.
[1] https://github.com/georgia-tech-db/eva/tree/master/docker
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This week's top indie A.I projects, launches and resources
EVA AI-Relational Database System; build simpler and faster AI-powered apps
- Show HN: EVA – AI-Relational Database System
chatcraft.org
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Show HN: I made a better Perplexity for developers
My https://chatcraft.org offers free models and is open source. They start throttling under heavier usage tho.
Gonna add some free models with search in future
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Improve Download Speeds with Concurrency
This week, I came across an interesting problem while working on an issue in ChatCraft.
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Concluding OSD700
This has been a true privilege working on a cool project with a great team, and under an exceptional mentor.
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ChatCraft v2.0.0
Finally, Its the last week of semester and we had our last class of Open Source Development Project with David Humphrey. I would like to thank David for being my professor and mentor. I've taken 30 courses in Seneca and I would like to say that the three courses by David Humphrey were the one in which I learnt the most, i.e two open source courses which enhanced my github profile, gained confidence in git skills. Also before the courses ,I always wanted to contribute in Open Source but had no idea where to start from. I would also like to thank Taras Glek for giving me an opportunity to work on ChatCraft.org. Working on ChatCraft has been the biggest project I've ever worked on till date.
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ChatCraft week 14: Releasing v2.0!
This week we met with Taras, the founder of ChatCraft online to showcase our contributions and get some professional advice from him. It was very rewarding to see what we managed to get done in the span of four months with our small team of six!
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Contributing to Open Source Project ChatCraft
This semester has been a whirlwind of coding, collaboration, and learning as I dove headfirst into the world of open source development with ChatCraft. My journey was marked by significant contributions, including 14 pull requests (PRs), the development of 4 major features, and the squashing of numerous bugs. Here's a closer look at what I've accomplished and the invaluable lessons I've learned along the way.
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Release v1.9.0 - ChatCraft.org
PR 580 Merged
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ChatCraft 2.0 is almost Here!
That's right. The BIG 2.0 release for ChatCraft is scheduled by the end of next week. We have been working to build on ChatCraft's existing functionality in its v1.0 state for almost 13 weeks now, and have successfully added lots of cool features (even this post's cover photo is generated by ChatCraft).
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ChatCraft week 13: Fixing bugs
This week on ChatCraft, I fixed a few bugs I found in production that have arisen since the new custom provider feature was implemented. I was able to find these bugs because I reviewed many PRs this week and during testing those PRs I was able to see some abnormal behaviour.
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ChatCraft Adventures #13, UI Changes
ChatCraft Release 1.9 is available here
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