euclider
A higher dimensional raytracing prototype with non-euclidean-like features (by Limeth)
NonEuclidean
A Non-Euclidean Rendering Engine for 3D scenes. (by HackerPoet)
euclider | NonEuclidean | |
---|---|---|
1 | 1 | |
212 | 5,998 | |
- | - | |
0.0 | 0.0 | |
over 5 years ago | 6 months ago | |
Rust | C++ | |
The Unlicense | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
euclider
Posts with mentions or reviews of euclider.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-01-12.
-
Impossible Geometry in Minceraft: The Long Hallway
There's a few, notably noeuclid and euclider. Both of these are "true" non-euclidian renderers in that they use raytracing to actually simulate the traversal of light through all spaces in the scene.
NonEuclidean
Posts with mentions or reviews of NonEuclidean.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-01-12.
-
Impossible Geometry in Minceraft: The Long Hallway
There are other examples like NonEuclidean which are also very impressive, but use traditional rasterization and view portals to get a similar result.
What are some alternatives?
When comparing euclider and NonEuclidean you can also consider the following projects:
Image-Processing-CLI-in-Rust - CLI for image processing with histograms, binary treshold and other functions
svgbobrus - Convert your ascii diagram scribbles into happy little SVG
tray_rust - A toy ray tracer in Rust
svgcleaner - svgcleaner could help you to clean up your SVG files from the unnecessary data.
sprite - 🎨 Procedurally generate 2D sprites
wgpu - Cross-platform, safe, pure-rust graphics api.
ffmpeg-sidecar - Wrap a standalone FFmpeg binary in an intuitive Iterator interface. 🏍
Rio - A hardware-accelerated GPU terminal emulator focusing to run in desktops and browsers.
pipeless - An open-source computer vision framework to build and deploy apps in minutes