euclider
A higher dimensional raytracing prototype with non-euclidean-like features (by Limeth)
ffmpeg-sidecar
Wrap a standalone FFmpeg binary in an intuitive Iterator interface. 🏍 (by nathanbabcock)
euclider | ffmpeg-sidecar | |
---|---|---|
1 | 6 | |
212 | 186 | |
- | - | |
0.0 | 6.5 | |
over 5 years ago | 20 days ago | |
Rust | Rust | |
The Unlicense | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
euclider
Posts with mentions or reviews of euclider.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-01-12.
-
Impossible Geometry in Minceraft: The Long Hallway
There's a few, notably noeuclid and euclider. Both of these are "true" non-euclidian renderers in that they use raytracing to actually simulate the traversal of light through all spaces in the scene.
ffmpeg-sidecar
Posts with mentions or reviews of ffmpeg-sidecar.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-09.
-
Are there Rusty ways to do video/audio processing?
There was ffmpeg-sidecar which was announced on here recently
- ffmpeg-sidecar is a Rust library that downloads the FFmpeg CLI on any platform and controls its input and output programmatically
- ffmpeg_sidecar v0.3.1: automatically download an FFmpeg binary for any platform and pipe its I/O through iterators
-
Need some help with multi-threading code
I'm making a tool to overlay images on a video. For the video decoding and encoding side of things I'm using the recently released ffmpeg-sidecar crate. This works well but I'm struggling to get it to run without blocking the main GUI thread (I'm using egui).
- FFmpeg Sidecar: Wrap a standalone FFmpeg binary in an intuitive Iterator interface
What are some alternatives?
When comparing euclider and ffmpeg-sidecar you can also consider the following projects:
Image-Processing-CLI-in-Rust - CLI for image processing with histograms, binary treshold and other functions
pipeless - An open-source computer vision framework to build and deploy apps in minutes
svgbobrus - Convert your ascii diagram scribbles into happy little SVG
sprite - 🎨 Procedurally generate 2D sprites
tray_rust - A toy ray tracer in Rust
wgpu - Cross-platform, safe, pure-rust graphics api.
svgcleaner - svgcleaner could help you to clean up your SVG files from the unnecessary data.
FLP-Abyss-Player - FLP-Abyss-Viewer
euclider vs Image-Processing-CLI-in-Rust
ffmpeg-sidecar vs pipeless
euclider vs svgbobrus
ffmpeg-sidecar vs sprite
euclider vs tray_rust
ffmpeg-sidecar vs wgpu
euclider vs svgcleaner
ffmpeg-sidecar vs Image-Processing-CLI-in-Rust
euclider vs sprite
ffmpeg-sidecar vs svgbobrus
euclider vs wgpu
ffmpeg-sidecar vs FLP-Abyss-Player